Commit Graph

882 Commits (a139e4efb08c102edf7afeb4d46cdafed8f2d98f)

Author SHA1 Message Date
scrawl a139e4efb0 Grey out completed quests in journal quests list 10 years ago
jacmoe ee574e08ef MIT License header added to all terrain component files. 10 years ago
scrawl c27c20a859 Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	files/materials/water.shader
10 years ago
scrawl dbd4abd6fe Fix ripples for D3D - added simpler effect (Fixes #1649) 10 years ago
Marc Zinnschlag e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 10 years ago
scrawl e81d2a9dde Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl c63ab673e1 Revert "Add freedesktop.org mimeinfo for OpenMW save game files"
This reverts commit 94002b0758.

Conflicts:
	CMakeLists.txt
10 years ago
MiroslavR 1230cf49bf Properly center jail progress widget, fix a bug with it not disappearing if the console is open 10 years ago
scrawl 9ce3e4b4e1 UI consistency fix in levelup dialog 10 years ago
Marc Zinnschlag 8292b22e2f Merge remote-tracking branch 'lazaroth/Tweaks' 10 years ago
Lazaroth 42363191a4 Layout tweaks 10 years ago
Marc Zinnschlag 0557d45bd1 renamed opencs into openmw-cs 10 years ago
Lazaroth 7685de1d50 MyGUI tweaks
Feedback / testing is needed on this.

Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.

It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
10 years ago
Lazaroth 7aa5dbc27e Default sound level tweak
These settings closer match vanilla relative sound levels.
10 years ago
Lazaroth fc6bd8e784 Water tweaks
As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
10 years ago
Nikolay Kasyanov 6ac4b48705 Update executable name in Info.plist 10 years ago
scrawl 57a259c526 Remove references to no longer used font 10 years ago
scrawl efbbe73c2a Fix pinned window caption 10 years ago
scrawl 417f60f467 Use the mooncircle textures (Fixes #1624, Fixes #1743) 10 years ago
scrawl e0d0997409 Rename omwlauncher -> openmw-launcher, mwiniimport -> openmw-iniimporter 10 years ago
scrawl dac1290597 Reduce size of water plane and increase subdivisions (Fixes #969) 10 years ago
scrawl 9bcc84ceec Add option to stretch menu backgrounds/cutscenes to the whole screen 10 years ago
scrawl cfdbe35b0f Dialogue window text area tweak 10 years ago
scrawl 3d80bb3207 Fix overlap for long window captions 10 years ago
scrawl 4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
10 years ago
scrawl e2fe9693f3 Add missing tooltips in edit effect dialog 10 years ago
Marc Zinnschlag 7c959c8494 Merge remote-tracking branch 'dteviot/Bug811' 10 years ago
scrawl f9227beedd Add warning when loading a savegame that depends on non-existing content files (Fixes #2261) 10 years ago
dteviot 063388e0eb Change "Profile" to "Content List" in user visible strings in Launcher. (Fixes #810) 10 years ago
Marc Zinnschlag f8a3ec3ee3 Merge remote-tracking branch 'scrawl/cmdline-savegame' 10 years ago
scrawl 94002b0758 Add freedesktop.org mimeinfo for OpenMW save game files
This allows us to launch OpenMW when the user opens a save game file through the file manager.
10 years ago
scrawl d02e075bab Add setting for exterior cell grid size (Fixes #1537) 10 years ago
scrawl e6be979350 Fix default position for spell window 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
mrcheko a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
mrcheko 60a74d5eb8 increase robustness for gamma to persist in the system;
use GMST strings for gamma interface
10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
mrcheko 04d95810d1 gamma/contrast system reworked 10 years ago
scrawl 9b33eca368 Use scaling factor for HUD map to match original MW 10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
scrawl 703b9c59e9 Add missing tooltips to spell creation dialog 10 years ago
scrawl 37e11b7272 Adjust loading box size for large captions 10 years ago
Sebastian Wick e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick ebd384455f disable borderless window by default
fix positioning of the in-game graphics settings
10 years ago
Sebastian Wick 639fbfad0b make borderless setting available to the UI 10 years ago
Sebastian Wick ec18a2cfa0 add support for borderless windows 10 years ago
scrawl 79237d16a7 Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
10 years ago
Marc Zinnschlag 6c8a662042 label local/global openmw.cfg files (Fixes #2196) 10 years ago
scrawl b650338d69 Implement drawMode of NiStencilProperty (Feature #1057) 10 years ago