cc9cii
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68cbb8989e
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Cleanup comments.
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2014-08-31 23:39:17 +10:00 |
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cc9cii
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a7371eda4d
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Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16).
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2014-08-31 23:35:05 +10:00 |
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cc9cii
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8429dab271
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Working version - converts FLTP to FLT. Does not work when converting to S16.
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2014-08-31 22:01:08 +10:00 |
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cc9cii
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16c165185b
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Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101.
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2014-08-31 13:40:29 +10:00 |
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cc9cii
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944f99b23a
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Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit.
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2014-08-31 13:20:33 +10:00 |
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Corporama
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ccca6db865
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Compile fixes for Linux
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2014-08-30 23:11:09 +02:00 |
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scrawl
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0f290493e9
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Fix summoned creatures not following for non-player summoners
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2014-08-30 19:14:41 +02:00 |
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scrawl
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9d6ca9066f
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Fix summoned creatures not following for non-player summoners
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2014-08-30 18:48:28 +02:00 |
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scrawl
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180a831e96
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Fix typo in combat distance
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2014-08-30 18:38:24 +02:00 |
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scrawl
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fde6cad24b
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Reset RefNum when copying a reference to a new cell
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2014-08-30 18:27:59 +02:00 |
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scrawl
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267cf4e140
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Implement ResetActors script instruction (Fixes #1859)
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2014-08-30 18:27:32 +02:00 |
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Marc Zinnschlag
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03c0cbc65a
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added owner global column to references table (Fixes #1695)
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2014-08-30 10:13:34 +02:00 |
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scrawl
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58945c557a
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Add sound for casting enchanted item with insufficent charge (Fixes #1857)
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2014-08-30 02:47:35 +02:00 |
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scrawl
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a62e40f4ed
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Add situational AI use of Feather, Dispel and Cure effects
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2014-08-29 17:58:32 +02:00 |
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Bret Curtis
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dbc86333d3
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update travis-ci to not pull in all of boost and trimmed unneeded cmake settings
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2014-08-29 14:40:32 +02:00 |
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Marc Zinnschlag
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2eadff54d4
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Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
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2014-08-29 13:40:37 +02:00 |
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Marc Zinnschlag
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92e74d33a9
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Merge remote-tracking branch 'cc9cii/minor-fix'
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2014-08-29 10:07:30 +02:00 |
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Marc Zinnschlag
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8f336dfedd
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Merge remote-tracking branch 'origin/openmw-32' into openmw-32
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2014-08-29 10:03:56 +02:00 |
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Marc Zinnschlag
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b6a3541573
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increased version number
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2014-08-29 10:03:49 +02:00 |
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Rohit Nirmal
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b5eb16b663
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Silence some scan-build warnings.
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2014-08-28 20:55:32 -05:00 |
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cc9cii
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fa0352cd75
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fix typo
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2014-08-29 10:47:44 +10:00 |
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cc9cii
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961b4f0142
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Suppress a warning.
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2014-08-29 07:48:52 +10:00 |
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cc9cii
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df87859d7c
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Move the workaround to loadscpt.cpp as per feedback comments.
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2014-08-29 07:41:49 +10:00 |
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cc9cii
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52daaf6ce3
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Fixes bug #1849. Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp.
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2014-08-29 06:49:36 +10:00 |
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scrawl
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0be1ac1343
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Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
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2014-08-28 21:37:18 +02:00 |
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scrawl
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84ad05b4fa
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Fix bone not found exception for golden saint spellcasting
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2014-08-28 17:03:03 +02:00 |
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scrawl
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927dcc7cdd
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Another invalid iterator fix
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2014-08-28 17:03:03 +02:00 |
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scrawl
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feeb740497
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Fix bone not found exception for golden saint spellcasting
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2014-08-28 17:02:11 +02:00 |
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scrawl
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0f43592237
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Another invalid iterator fix
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2014-08-28 16:47:54 +02:00 |
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scrawl
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3f503c6561
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Fix mSelectedEnchantItem cleanup not working for non-player actors
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2014-08-28 16:32:21 +02:00 |
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scrawl
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1c222a0154
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Fix mSelectedEnchantItem cleanup not working for non-player actors
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2014-08-28 16:31:06 +02:00 |
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scrawl
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f91d639782
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Add missing soul trap sound (Fixes #1855)
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2014-08-28 16:30:42 +02:00 |
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Marc Zinnschlag
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d605019111
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updated changelog
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2014-08-28 14:09:12 +02:00 |
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Marc Zinnschlag
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78393bca30
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Merge branch 'editorfix'
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2014-08-28 13:33:08 +02:00 |
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Marc Zinnschlag
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0dff1fb816
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fix for previous commit (was using wrong destination path)
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2014-08-28 13:25:56 +02:00 |
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Marek Kochanowicz
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ea2feb0aa9
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fix for bug 1672
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2014-08-28 12:51:49 +02:00 |
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Marc Zinnschlag
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ce3d75bba2
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Merge remote-tracking branch 'scrawl/master'
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2014-08-28 12:34:08 +02:00 |
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Marc Zinnschlag
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9197d4b653
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Merge remote-tracking branch 'scrawl/ai'
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2014-08-28 09:32:44 +02:00 |
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scrawl
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253036abee
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Play VFX_Soul_Trap on successful soul trap
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2014-08-28 02:55:36 +02:00 |
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scrawl
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f8f4d2dfdb
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Another invalid iterator fix
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2014-08-28 02:14:30 +02:00 |
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scrawl
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1a98f8ca93
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Invalid iterator fix
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2014-08-28 02:09:00 +02:00 |
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scrawl
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2e623bac5a
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Don't attempt to use broken weapons in AI
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2014-08-28 02:01:41 +02:00 |
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scrawl
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0bdc1b243a
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Consider weapon ammunition in combat AI (Fixes #1576)
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2014-08-28 01:54:32 +02:00 |
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scrawl
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f1d72419de
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Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451)
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2014-08-28 00:59:54 +02:00 |
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scrawl
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0fe9612afb
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Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
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2014-08-28 00:55:37 +02:00 |
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scrawl
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1a96dd0bd5
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Remove more MyGUI 3.2.0 specific code
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2014-08-27 16:39:13 +02:00 |
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cc9cii
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7ff1136d81
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For compiling in Windows with MSVC.
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2014-08-27 21:25:47 +10:00 |
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Marc Zinnschlag
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0b3e2775a0
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fixed wording in body part verifier
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2014-08-27 10:46:21 +02:00 |
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Stanislav
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4d2bdda22f
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-08-26 22:14:50 +06:00 |
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Stanislav
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bdfb0c8351
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Feature #1616: Body part record verifier
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2014-08-26 21:55:31 +06:00 |
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