scrawl
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f9082502f8
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Move construction of WorkQueue to RenderingManager
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2016-02-09 01:02:40 +01:00 |
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scrawl
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d16450bff2
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Fix correctActorModelPath in preloader not being used
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2016-02-09 00:28:27 +01:00 |
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scrawl
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effe022bb2
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Move preload model list to MWClass, preload NPC head/hair
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2016-02-08 20:52:32 +01:00 |
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scrawl
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fc0be77e4c
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Preload keyframes
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2016-02-08 15:51:31 +01:00 |
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scrawl
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ef5de94548
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Fix correctActorModelPath
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2016-02-08 15:31:09 +01:00 |
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scrawl
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e4e313fe12
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Remove outdated comment
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2016-02-08 14:41:21 +01:00 |
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scrawl
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c8054424c9
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Preload items equipped by NPCs
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2016-02-07 22:37:52 +01:00 |
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scrawl
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a81b10b415
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Make the cache expiryDelay configurable
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2016-02-07 19:05:55 +01:00 |
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scrawl
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8592166eeb
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Preload surrounding cells when preloading an exterior cell destination
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2016-02-07 05:27:19 -08:00 |
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scrawl
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023c87b215
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Preload cell when the player goes near a teleport door. It works!
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2016-02-07 05:13:46 -08:00 |
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scrawl
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d855a13b44
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Clear the resource cache from the worker thread
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2016-02-07 00:36:31 +01:00 |
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scrawl
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6f9ca0f68f
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Add basic cell preloader class
Not properly in use yet, but seems to be working.
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2016-02-07 00:14:13 +01:00 |
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