Commit graph

11496 commits

Author SHA1 Message Date
cc9cii
a7371eda4d Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16). 2014-08-31 23:35:05 +10:00
cc9cii
8429dab271 Working version - converts FLTP to FLT. Does not work when converting to S16. 2014-08-31 22:01:08 +10:00
cc9cii
16c165185b Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101. 2014-08-31 13:40:29 +10:00
cc9cii
944f99b23a Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit. 2014-08-31 13:20:33 +10:00
Corporama
ccca6db865 Compile fixes for Linux 2014-08-30 23:11:09 +02:00
scrawl
0f290493e9 Fix summoned creatures not following for non-player summoners 2014-08-30 19:14:41 +02:00
scrawl
9d6ca9066f Fix summoned creatures not following for non-player summoners 2014-08-30 18:48:28 +02:00
scrawl
180a831e96 Fix typo in combat distance 2014-08-30 18:38:24 +02:00
scrawl
fde6cad24b Reset RefNum when copying a reference to a new cell 2014-08-30 18:27:59 +02:00
scrawl
267cf4e140 Implement ResetActors script instruction (Fixes #1859) 2014-08-30 18:27:32 +02:00
Marc Zinnschlag
03c0cbc65a added owner global column to references table (Fixes #1695) 2014-08-30 10:13:34 +02:00
scrawl
58945c557a Add sound for casting enchanted item with insufficent charge (Fixes #1857) 2014-08-30 02:47:35 +02:00
scrawl
a62e40f4ed Add situational AI use of Feather, Dispel and Cure effects 2014-08-29 17:58:32 +02:00
Bret Curtis
dbc86333d3 update travis-ci to not pull in all of boost and trimmed unneeded cmake settings 2014-08-29 14:40:32 +02:00
Marc Zinnschlag
2eadff54d4 Merge remote-tracking branch 'rohitnirmal/scan-build-fixes' 2014-08-29 13:40:37 +02:00
Marc Zinnschlag
92e74d33a9 Merge remote-tracking branch 'cc9cii/minor-fix' 2014-08-29 10:07:30 +02:00
Marc Zinnschlag
8f336dfedd Merge remote-tracking branch 'origin/openmw-32' into openmw-32 2014-08-29 10:03:56 +02:00
Marc Zinnschlag
b6a3541573 increased version number 2014-08-29 10:03:49 +02:00
Rohit Nirmal
b5eb16b663 Silence some scan-build warnings. 2014-08-28 20:55:32 -05:00
cc9cii
fa0352cd75 fix typo 2014-08-29 10:47:44 +10:00
cc9cii
961b4f0142 Suppress a warning. 2014-08-29 07:48:52 +10:00
cc9cii
df87859d7c Move the workaround to loadscpt.cpp as per feedback comments. 2014-08-29 07:41:49 +10:00
cc9cii
52daaf6ce3 Fixes bug #1849. Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp. 2014-08-29 06:49:36 +10:00
scrawl
0be1ac1343 Enable casting of NoMagnitude effects in AI (e.g. summoned creatures) 2014-08-28 21:37:18 +02:00
scrawl
84ad05b4fa Fix bone not found exception for golden saint spellcasting 2014-08-28 17:03:03 +02:00
scrawl
927dcc7cdd Another invalid iterator fix 2014-08-28 17:03:03 +02:00
scrawl
feeb740497 Fix bone not found exception for golden saint spellcasting 2014-08-28 17:02:11 +02:00
scrawl
0f43592237 Another invalid iterator fix 2014-08-28 16:47:54 +02:00
scrawl
3f503c6561 Fix mSelectedEnchantItem cleanup not working for non-player actors 2014-08-28 16:32:21 +02:00
scrawl
1c222a0154 Fix mSelectedEnchantItem cleanup not working for non-player actors 2014-08-28 16:31:06 +02:00
scrawl
f91d639782 Add missing soul trap sound (Fixes #1855) 2014-08-28 16:30:42 +02:00
Marc Zinnschlag
d605019111 updated changelog 2014-08-28 14:09:12 +02:00
Marc Zinnschlag
78393bca30 Merge branch 'editorfix' 2014-08-28 13:33:08 +02:00
Marc Zinnschlag
0dff1fb816 fix for previous commit (was using wrong destination path) 2014-08-28 13:25:56 +02:00
Marek Kochanowicz
ea2feb0aa9 fix for bug 1672 2014-08-28 12:51:49 +02:00
Marc Zinnschlag
ce3d75bba2 Merge remote-tracking branch 'scrawl/master' 2014-08-28 12:34:08 +02:00
Marc Zinnschlag
9197d4b653 Merge remote-tracking branch 'scrawl/ai' 2014-08-28 09:32:44 +02:00
scrawl
253036abee Play VFX_Soul_Trap on successful soul trap 2014-08-28 02:55:36 +02:00
scrawl
f8f4d2dfdb Another invalid iterator fix 2014-08-28 02:14:30 +02:00
scrawl
1a98f8ca93 Invalid iterator fix 2014-08-28 02:09:00 +02:00
scrawl
2e623bac5a Don't attempt to use broken weapons in AI 2014-08-28 02:01:41 +02:00
scrawl
0bdc1b243a Consider weapon ammunition in combat AI (Fixes #1576) 2014-08-28 01:54:32 +02:00
scrawl
f1d72419de Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451) 2014-08-28 00:59:54 +02:00
scrawl
0fe9612afb Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
2014-08-28 00:55:37 +02:00
scrawl
1a96dd0bd5 Remove more MyGUI 3.2.0 specific code 2014-08-27 16:39:13 +02:00
cc9cii
7ff1136d81 For compiling in Windows with MSVC. 2014-08-27 21:25:47 +10:00
Marc Zinnschlag
0b3e2775a0 fixed wording in body part verifier 2014-08-27 10:46:21 +02:00
Stanislav
4d2bdda22f Merge branch 'master' of https://github.com/OpenMW/openmw 2014-08-26 22:14:50 +06:00
Stanislav
bdfb0c8351 Feature #1616: Body part record verifier 2014-08-26 21:55:31 +06:00
scrawl
c5fa7bf7c2 Minor cleanup 2014-08-26 17:45:28 +02:00