Commit Graph

51 Commits (fc6009ebb31627efe9089a892a6e25425efd7e33)

Author SHA1 Message Date
Ardekantur bace14c45e Mac Build - adding architectures and Apple build locations 15 years ago
Ardekantur 9c6fcc7be5 Mac Build - Fix bundle directory location 15 years ago
Ardekantur 3bb9d06e58 Merge branch 'master' of git://github.com/korslund/openmw
Conflicts:
	game/main.cpp
15 years ago
Ardekantur d0e1337c73 Try and fix -psn_xxxx parsing 15 years ago
athile 3ed03fee2f Fix lighting defect and VS8 compiler warnings. 15 years ago
athile 3c04479919 Add source groupings for Visual Studio, fix missing return true, add filename increment to screenshots. 15 years ago
Nicolay Korslund c17015dfb5 Added screenshot function 15 years ago
Nicolay Korslund 737b29035d Added mouse look, fixed WASD bindings 15 years ago
Nicolay Korslund 6b6f5b95ec Added camera movement (arrows/WASD). No mouse look yet. 15 years ago
Marc Zinnschlag 7e4f655939 pull in all bsa files instead of only the bsa file matching the master 15 years ago
Marc Zinnschlag 92bf5b4b6e added 'Meshes' and 'Textures' sub-directories as Ogre resources location 15 years ago
Marc Zinnschlag b7db6dcda3 second round of refactoring; moving configuration handling out of main function 15 years ago
Marc Zinnschlag 04037fb01a first round of main refactoring; moving functionality out to a separate class 15 years ago
Marc Zinnschlag f32105a2ae added --master option; reimplemented file handling with boost::filesystem 15 years ago
Nicolay Korslund 415f9e31aa Fixed up lighting and color 15 years ago
Marc Zinnschlag 847ef6df5d changed fog configuration to more sensible default values 15 years ago
Marc Zinnschlag 264bab806b added lighting configuration 15 years ago
Marc Zinnschlag f82ce3b905 added ambient lighting and fog 15 years ago
Marc Zinnschlag eca0f1c32d removed some unused leftover functions, that should have been deleted during the recent refactoring 15 years ago
Marc Zinnschlag c515e9b67e add light references to scene (light configuration not complete yet) 15 years ago
Marc Zinnschlag 47790e6feb cell render refactoring 15 years ago
Marc Zinnschlag 7c8b3ea1a9 added --start command line option to choose a cell for stating the game 15 years ago
Nicolay Korslund 522a5bbaf6 cell.hpp/insertObj: don't load empty mesh names 15 years ago
Marc Zinnschlag 9a041d7c01 added data option and openmw.cfg file 15 years ago
Nicolay Korslund 293c7c29c4 Made includes more portable + minor optimization fix. 15 years ago
Marc Zinnschlag f346adb6e1 implemented program argument handling via boost program options 15 years ago
Marc Zinnschlag abbdffa0a1 extended CellRender::show to show all types instead of only statics 15 years ago
Nicolay Korslund f3d7f2e25a Finished basic key binding system. Minor other cleanups. 15 years ago
Marc Zinnschlag 086aacf1ff added cell list cleanup 15 years ago
Marc Zinnschlag d0b67cb567 reduced the amount of new in reclists 15 years ago
Marc Zinnschlag 8565f5ea8f CellRefList::find was making a copy of the recList each time the function was called; replaced with a reference 15 years ago
Nicolay Korslund d5228c6f5f Cleaned up superflous functions in BSA archive. Started working on input system. 15 years ago
Nicolay Korslund 86b78b18f4 Created cell renderer w/NIF loading. Runs but is WIP. 15 years ago
Nicolay Korslund fdb41f0774 Merged in CMake and header cleanups from zinnschlag 15 years ago
Nicolay Korslund edca830845 Added rendering loop and keyboard listener 15 years ago
Marc Zinnschlag 3bcb86881c removed Ogre.h include; replaced by individual include files and a couple of forward declarations 15 years ago
Marc Zinnschlag c4a6fa56ea cmake modifications for out of source build 15 years ago
Nicolay Korslund 4c1d07adb6 Added missing CMake files. 15 years ago
Nicolay Korslund 855ca8ee74 Added camera and scene, started adding input. MISSING FindOIS.cmake! 15 years ago
Nicolay Korslund 4d8040f96c Mac port from ardekantur, minor fix to CMakeLists 15 years ago
Nicolay Korslund 2d3a56a464 Set up OGRE window and config reading 15 years ago
Nicolay Korslund dc2c9f06d0 Renamed all .h to .hpp. Started porting rendering code. 15 years ago
Nicolay Korslund 2d2804b30c Fixed unbearably slow cell loader. Faster now. 15 years ago
Nicolay Korslund bdb6896c3f Created (a very slow) cell loader. Will optimize. 15 years ago
Nicolay Korslund 46e09c5c75 CellList is done, cells can be looked up
- finished CellList in game/esm_reclists.hpp
- esm_reader: get*String() now removes trailing zero terminators from result
15 years ago
Nicolay Korslund 35f8e79d07 Twitter test 2 - minor fixes on the ESMStore system 15 years ago
Nicolay Korslund d9d16fc035 Test commit for openmw_commits twitter channel 15 years ago
Nicolay Korslund 8c21616ce5 ESM storage, take two 15 years ago
Nicolay Korslund e534431022 Main program now stores ESM data in memory 15 years ago
Nicolay Korslund ccfc63ab9f Updated and tested CMakeLists.txt, now confirmed on Linux. 15 years ago