Commit graph

  • 5fb2e1a877 do not render deleted exterior cells in scene view Marc Zinnschlag 2014-06-30 17:33:03 +0200
  • 6dc199743c store undoStack in the nestedtable Marek Kochanowicz 2014-06-30 16:03:38 +0200
  • c96d48fb91 Nested model supports editing now. Marek Kochanowicz 2014-06-30 14:12:57 +0200
  • 5eac32e3d3 added nestedtable for displaying nested content. Marek Kochanowicz 2014-06-30 13:09:10 +0200
  • af59106533 for regular IdCollections when loading a record make the record a copy of the existing record first (adresses some incomplete records in some content files) Marc Zinnschlag 2014-06-30 12:35:34 +0200
  • 85a1f9d37b Fall back to resolution selected from list when switching to fullscreen (Fixes #1599) scrawl 2014-06-30 00:08:39 +0200
  • 8c6a0d9a4f created new files Marek Kochanowicz 2014-06-29 21:12:31 +0200
  • 082b6125a9 Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598) scrawl 2014-06-29 17:02:29 +0200
  • 5ec96c5394 Add missing visibility flags scrawl 2014-06-29 15:39:11 +0200
  • 1de406cb6d Catch exception from invalid scripts during save&load (Fixes #1590) scrawl 2014-06-29 14:45:52 +0200
  • b5650f5d4f Merge branch 'cells' Marc Zinnschlag 2014-06-29 16:00:26 +0200
  • 2fe2def64c added cell rendering in paged worldspaces Marc Zinnschlag 2014-06-29 16:00:06 +0200
  • a6626b94c8 added cell rendering in unpaged worldspaces Marc Zinnschlag 2014-06-29 14:19:10 +0200
  • 74ed9cbb2d added cell rendering class Marc Zinnschlag 2014-06-29 14:18:46 +0200
  • 604509ac7e Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2014-06-29 10:34:48 +0200
  • e25fa6c157 Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) scrawl 2014-06-29 02:42:36 +0200
  • 4949aa1fbb Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif) scrawl 2014-06-28 18:20:57 +0200
  • 10ef0a34d9 Update effects even when main animation is paused (Fixes #1585) scrawl 2014-06-28 17:54:14 +0200
  • f929004635 Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) scrawl 2014-06-28 17:44:52 +0200
  • 65e36793fc Fix messagebox on crash showing wrong path scrawl 2014-06-28 15:21:04 +0200
  • 3b2358888b Attempt to fix player position after using coc/coe scrawl 2014-06-28 14:59:33 +0200
  • 8e361bb879 Make targeted spells collide with water (Fixes #1500) scrawl 2014-06-28 14:49:07 +0200
  • 92f5898b32 AiWander: Make sure we have 8 idle values (Fixes #1583) scrawl 2014-06-28 14:22:27 +0200
  • c35b87de95 various Object class fixes Marc Zinnschlag 2014-06-28 11:25:28 +0200
  • 523c2715e3 AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation) scrawl 2014-06-28 01:31:34 +0200
  • 516014c071 Trigger hit on start key if there's no hit key (Fixes #1574) scrawl 2014-06-28 01:06:53 +0200
  • 1ab02d8072 Fix exception for box shapes (Fixes #1580) scrawl 2014-06-28 00:10:36 +0200
  • 911bd0e340 Use walk animation as fallback if there's no run animation (Fixes #1578) scrawl 2014-06-28 00:07:13 +0200
  • 78d02d97da Find text keys in reverse (Bug #1578) scrawl 2014-06-28 00:06:08 +0200
  • 2451eead8a Some additional wrapping for faction rank instructions scrawl 2014-06-27 20:07:19 +0200
  • 7f26843dc3 Reset key focus when the key focus widget is hidden (Fixes #1568) scrawl 2014-06-27 18:18:58 +0200
  • 37c85f0af4 Don't update object root controllers with no time source (Fixes #1564) scrawl 2014-06-27 03:12:07 +0200
  • 6a900e0aad Update weapon and shield controllers for creatures scrawl 2014-06-27 03:11:37 +0200
  • 3541d03809 fixed deleting of referenceables (modification state column was incorrectly flagged as non-editable) Marc Zinnschlag 2014-06-27 12:29:23 +0200
  • 099c406226 Merge branch 'objects' Marc Zinnschlag 2014-06-27 11:55:28 +0200
  • 6020edf60f make preview watch for changes in modification state of relevant records Marc Zinnschlag 2014-06-27 11:55:02 +0200
  • a2f514f024 disabled preview function for deleted records Marc Zinnschlag 2014-06-27 11:38:34 +0200
  • 36c1170d09 fixed some function names Marc Zinnschlag 2014-06-27 10:35:00 +0200
  • 0c1ad54e68 refactored object rendering into a separate class Marc Zinnschlag 2014-06-27 09:12:26 +0200
  • 3100206b28 replaced an assert with an exception Marc Zinnschlag 2014-06-27 08:37:41 +0200
  • 8b340ddd5e Implement slower movement against storms (Closes #41) scrawl 2014-06-26 20:26:46 +0200
  • 07d0f4458d Rotate clouds/particles to come from red mountain (Fixes #245) scrawl 2014-06-26 19:01:49 +0200
  • 9eb8addc70 Make flying creatures fall when paralyzed (Fixes #1494) scrawl 2014-06-26 17:26:33 +0200
  • e19bbfd1b5 Fix OpenCS crash when drag and drop is used with unexpected data, e.g. plain text (Fixes #1543) scrawl 2014-06-26 20:49:22 +0200
  • 865f4648b0 Fix flying creatures not falling on death scrawl 2014-06-26 17:15:07 +0200
  • 44fd526c98 Don't show disposition bar for creatures scrawl 2014-06-26 15:36:19 +0200
  • 4aab4e1c26 Ignore item condition when determining value, except in trade (Fixes #1557) scrawl 2014-06-26 14:59:33 +0200
  • 869fa08a32 Fix disarming a trap when key is used (Fixes #1556) scrawl 2014-06-26 14:30:08 +0200
  • e5254ff8ef Set render queue for rain scrawl 2014-06-26 14:26:53 +0200
  • 06e89d8bd3 reduced loading batch size (making the the loading progress bars a bit more responsive Marc Zinnschlag 2014-06-26 11:43:21 +0200
  • bd252d0aec display record count in loading window Marc Zinnschlag 2014-06-26 11:41:21 +0200
  • 7b1e1d03d8 Merge branch 'master' of https://github.com/OpenMW/openmw scrawl 2014-06-26 04:29:03 +0200
  • 697329f128 Fix crash for in_dagoth_bridge00.nif (Fixes #1561) scrawl 2014-06-26 03:33:09 +0200
  • 15b486e149 Don't trigger changed flag if a script with no locals is configured scrawl 2014-06-26 01:21:15 +0200
  • 2d17d8f61a Savegame: start in (0,0) cell if player's cell no longer exists scrawl 2014-06-26 01:19:03 +0200
  • b25026299c Why was Hrnchamd not in credits? scrawl 2014-06-25 20:33:03 +0200
  • 5bd2f30a99 CellRef uninitialized fixes scrawl 2014-06-25 18:32:06 +0200
  • f6a568c995 Implement rain (Feature #41) scrawl 2014-06-25 18:20:21 +0200
  • 4a6dbe6f89 Use the actor's collision group/mask for traces scrawl 2014-06-25 18:15:56 +0200
  • 09926a86cb Fix comparing outdated listener position with up-to-date cell (Fixes #1499) scrawl 2014-06-25 18:10:26 +0200
  • 2bcbc6ab7d Potential crash fix, either way should have a better error message now scrawl 2014-06-25 14:52:12 +0200
  • 85965bfd47 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2014-06-25 09:58:00 +0200
  • ec64f1a53a Reset accumulation root when its animation finishes scrawl 2014-06-25 02:46:39 +0200
  • ee098de0a6 Don't ignore lighting values of particles not attached to a character scrawl 2014-06-25 01:14:00 +0200
  • b259c5def2 Make GetFactionReaction garbage argument optional scrawl 2014-06-25 01:12:57 +0200
  • 3d9bdad8ba Correct run speed for creatures (by Hrnchamd - Fixes #1136) scrawl 2014-06-25 00:51:02 +0200
  • 7f1d0fc2a2 Fix disposition for npcs in same faction, by Hrnchamd scrawl 2014-06-25 00:11:51 +0200
  • 8a8ecce1e5 Fix some uninitialized data written to savegames scrawl 2014-06-25 00:11:25 +0200
  • e274314548 Ignore alpha modifier for particle materials scrawl 2014-06-24 19:51:30 +0200
  • a0146e2e28 Added undo for delete command Marek Kochanowicz 2014-06-24 19:34:02 +0200
  • d73f4cbd7b added add nested command Marek Kochanowicz 2014-06-24 19:19:40 +0200
  • 7b5bf637ab Changes needed to add new nested row. Marek Kochanowicz 2014-06-24 19:03:29 +0200
  • 693a097b21 Implement idlestorm animation (Feature #41) scrawl 2014-06-24 18:37:38 +0200
  • 1c157b86f6 Fix dead bodies blocking hits (again) scrawl 2014-06-24 18:14:27 +0200
  • 36135293e8 Fix moving object from an inactive to another inactive cell scrawl 2014-06-24 15:29:36 +0200
  • b52977e44c Add dummy Face implementation for now (Bug #1541) scrawl 2014-06-24 15:09:13 +0200
  • 36132e054a Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41) scrawl 2014-06-24 15:00:15 +0200
  • befdeb1889 use beginRemovRow when removing nested row. Marek Kochanowicz 2014-06-24 12:42:49 +0200
  • 7430e1e1bb Added delete nested rows command (undo still needs to be done) Marek Kochanowicz 2014-06-24 12:35:26 +0200
  • c45061614b Added code to delete nestedRows Marek Kochanowicz 2014-06-24 12:21:40 +0200
  • 88c5288eaf Create removeNestedRow (for deleting rows of nested columns) Marek Kochanowicz 2014-06-24 10:22:42 +0200
  • 96ba4a414f Fix MSVC size_t conversion warning. slothlife 2014-06-24 00:13:34 -0500
  • 30be59c029 Implement auto-adjusting of particle emit rate scrawl 2014-06-24 03:07:10 +0200
  • 1d46ac19ff Fix being able to activate through terrain scrawl 2014-06-24 02:24:32 +0200
  • 750d8b5589 Allow garbage integer argument for addSpell (Fixes #1539) scrawl 2014-06-23 22:02:22 +0200
  • 320ab1b2c1 Don't say voice when using startcombat for a dead actor (Fixes #1542) scrawl 2014-06-23 21:59:13 +0200
  • 0b34d8d2fd Add support for animated collision shapes (Fixes #1549) scrawl 2014-06-23 20:43:24 +0200
  • 9ea22324f7 Fix some MSVC warnings. slothlife 2014-06-23 01:13:30 -0500
  • 64a4c2785e Fix water walking scrawl 2014-06-22 16:43:41 +0200
  • 8df0effcf5 Remove unused string scrawl 2014-06-22 16:25:29 +0200
  • d296c6e9b7 Handle fog density values of 0 (Bug #1549) scrawl 2014-06-22 16:10:52 +0200
  • cbec0ffaee Exception fix scrawl 2014-06-22 03:05:17 +0200
  • baf490a2b5 Change to btCylinderShape scrawl 2014-06-22 03:05:10 +0200
  • 33ed11d8e6 Physics: Use capsule shapes for actors if possible (Fixes #1437) scrawl 2014-06-22 00:47:14 +0200
  • ead801f2d0 Fix for compiling Win32 debug. slothlife 2014-06-21 21:15:41 -0500
  • e23a7694f3 Don't throw exception when using ModDisposition on creatures (Fixes #1548) scrawl 2014-06-22 00:34:32 +0200
  • 0bed6d9d56 Physics: Recognize BBoxCollision flag, but don't use it for raycasting (Fixes #1349) scrawl 2014-06-21 23:56:59 +0200
  • e002acdeae Physics: Create actor shapes outside of BulletNifLoader scrawl 2014-06-21 23:32:58 +0200
  • 98329a94b4 Add case sensitivity workaround for spine bones (Fixes #1547) scrawl 2014-06-21 19:54:12 +0200
  • a4ce9d6a7f Always show the script name when a script fails to compile scrawl 2014-06-20 23:56:21 +0200