Commit graph

  • 7279e015e9 Search the textkeys to check if an animation group exists Chris Robinson 2013-04-22 20:59:55 -0700
  • a2fc43c7df Use reset to check that the animation exists and has the right markers Chris Robinson 2013-04-22 20:41:54 -0700
  • 507d72ede5 Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-22 18:44:28 -0700
  • bb64efc18e Improve looping behavior Chris Robinson 2013-04-22 05:08:52 -0700
  • cc70c6263b Use the NodeTargetValue for the NonAccum root Chris Robinson 2013-04-22 04:10:46 -0700
  • adc6a948c7 Add methods to get the rotation, translation, and scale from a NodeTargetValue Chris Robinson 2013-04-22 03:41:38 -0700
  • 59137d93c9 Partially handle NiGeomMorpherController Chris Robinson 2013-04-22 03:24:02 -0700
  • d936291dbf Remove an unused ostream operator<< Chris Robinson 2013-04-22 02:53:32 -0700
  • 9485a4aa6d Look through the whole animation stack to find the "velocity" Chris Robinson 2013-04-22 01:40:41 -0700
  • a608e7ed06 updated changelog once more Marc Zinnschlag 2013-04-22 09:56:11 +0200
  • 29cb076113 Merge remote-tracking branch 'scrawl/rank' Marc Zinnschlag 2013-04-22 09:52:28 +0200
  • 3fa35af796 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-22 09:52:24 +0200
  • a7776e124c Only set mNonAccumRoot from mSkelBase Chris Robinson 2013-04-22 00:22:31 -0700
  • a3511c62cf Don't store textkeys in user object bindings Chris Robinson 2013-04-22 00:01:30 -0700
  • 56b871e362 Rank condition should always fail if NPC is not in a faction scrawl 2013-04-22 07:57:53 +0200
  • 2345b5e8b3 Avoid storing text keys for each animation Chris Robinson 2013-04-21 22:56:40 -0700
  • 7d59340ed6 Don't clip out the group name from the textkeys Chris Robinson 2013-04-21 22:13:49 -0700
  • 6c85d6763a Pass "loop stop" to the character controller Chris Robinson 2013-04-21 18:38:25 -0700
  • d7c9df16f8 Store the current animation group Chris Robinson 2013-04-21 18:32:34 -0700
  • 8bf1149cec Fix activation not working sometimes scrawl 2013-04-21 21:24:48 +0200
  • 19325f9d40 fixed the type of iterator uses in MWWorld::Store Nathan Jeffords 2013-04-21 11:41:09 -0700
  • 835ff8eb1e Avoid creating an AnimationValue per ObjectList Chris Robinson 2013-04-20 17:13:27 -0700
  • ace7d647e5 Add a method to apply a NodeTargetValue-based controller to a specified node. Chris Robinson 2013-04-20 15:35:19 -0700
  • 4122b0b55f Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-20 00:25:00 -0700
  • f37a71f025 Use a separate method to build node-based controllers Chris Robinson 2013-04-19 23:56:47 -0700
  • 1051fa51a7 Recognize NiFlipController Chris Robinson 2013-04-19 15:07:08 -0700
  • a8e3acd6c4 Fix consecutive dialogue choices scrawl 2013-04-19 17:57:22 +0200
  • f13b0c884f hotfix for CharacterPreview destructor Marc Zinnschlag 2013-04-19 14:41:26 +0200
  • 50bb92beb3 Use a method to set the visibility flags and render queue. Chris Robinson 2013-04-19 02:01:50 -0700
  • e92897526c Only use the shader based mygui manager if the fixed pipeline is unavailable scrawl 2013-04-19 01:33:04 +0200
  • 92e06cebf3 last minute change to changelog Marc Zinnschlag 2013-04-19 00:26:36 +0200
  • 9c1e280614 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-19 00:23:24 +0200
  • 434f3ac8c8 Merge remote-tracking branch 'zini/next' into nifogre Chris Robinson 2013-04-18 15:14:28 -0700
  • ef9afeb53e Auto calculate attributes if there are not specified in the NPC record scrawl 2013-04-18 23:51:43 +0200
  • 257f940366 updated changelog Marc Zinnschlag 2013-04-18 22:50:04 +0200
  • 3b3a052f4f increased version number Marc Zinnschlag 2013-04-18 22:36:48 +0200
  • 1b764e5d3c Merge remote-tracking branch 'gus/AI' Marc Zinnschlag 2013-04-18 22:17:49 +0200
  • f9deb593d1 Bugfix #578 Glorf 2013-04-18 21:37:58 +0200
  • c753eb4c28 another way to do pathfinding. Slightly less powerfull algorithme in theory, but morrowind pathgrids are so simple it shouldn't be a problem. Hope it solves the bug for KittyCat gus 2013-04-18 18:35:01 +0100
  • b34caccd2e Fix moving NPCs not getting their collision box moved scrawl 2013-04-18 16:46:38 +0200
  • 3c5e4ceefd Workaround for ambiguous "Chargen_plank" ID in chargen script (one at -22,16 and one at -2,-9) scrawl 2013-04-18 16:46:32 +0200
  • 6d59325bff Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-17 23:21:17 -0700
  • 1dff1fabdb Fixed race.cpp Britt Mathis 2013-04-17 19:38:13 -0400
  • 7eee86ab66 No more using namespace Britt Mathis 2013-04-17 18:56:48 -0400
  • c519fc360d Move away from fixed record names for body parts scrawl 2013-04-18 00:19:34 +0200
  • 0341a9e778 Fix a gcc 4.8 warning scrawl 2013-04-17 20:57:22 +0200
  • 547f77031d Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again scrawl 2013-04-17 17:05:54 +0200
  • c1ec16986b add cmake fix for compiling with binutils >= 2.23 which requires explicit linking for dl<friends> and Xt Bret Curtis 2013-04-17 12:04:05 +0200
  • 5bbab1abd9 Merge remote-tracking branch 'galdor557/master' Marc Zinnschlag 2013-04-17 09:52:58 +0200
  • 3def2a0f45 Treat the particle random values as the max differential Chris Robinson 2013-04-16 19:16:45 -0700
  • 60fadaeaf0 Cleaned up includes in implementation files Britt Mathis 2013-04-16 20:16:22 -0400
  • e3a9f73eb6 Improved getangle script behaviour Glorf 2013-04-16 21:40:34 +0200
  • 1fd59d0ce0 Removed useless include Glorf 2013-04-16 21:21:54 +0200
  • 1e92ffc314 Added rotation layer Glorf 2013-04-16 21:17:19 +0200
  • cac793758b Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-16 11:52:19 -0700
  • 518cb0e3b7 added another abstraction layer to ID access in IdCollection Marc Zinnschlag 2013-04-16 12:12:04 +0200
  • 36170c5374 Use flag enums instead of hard-coded hex values Chris Robinson 2013-04-16 01:20:32 -0700
  • 4ce98e9bd6 Store iterators for start and stop keys Chris Robinson 2013-04-15 20:37:10 -0700
  • 1b1f9f7921 Allow multiple ObjectLists to be created for Animations. Chris Robinson 2013-04-15 18:55:28 -0700
  • e0357c7b7c Merge rotate Glorf 2013-04-15 20:29:38 +0200
  • 763308868d Fixed rotation speed Glorf 2013-04-15 17:45:18 +0200
  • 972481f63f Working rotate, rotateworld Glorf 2013-04-15 16:45:53 +0200
  • 7fcaffefb0 Fixed travel window to use the rotation part of ESM::Position scrawl 2013-04-15 03:13:25 +0200
  • 69084139aa Use an array of objectlists, instead of one base objectlist and an array of 'animation sources' Chris Robinson 2013-04-14 17:58:21 -0700
  • 2693b78536 Add initial player inventory when new game is started scrawl 2013-04-15 02:56:23 +0200
  • f9dee25fd1 Store the base skeleton entity in MWRender::Animation Chris Robinson 2013-04-14 16:56:35 -0700
  • 7000a1aa3e Add a ParticleSystemController Chris Robinson 2013-04-14 13:50:55 -0700
  • bf8bc989fc Recognize and partly handle NiBSParticleNode Chris Robinson 2013-04-14 12:52:20 -0700
  • 4e0233cf06 Base local rotations implementation Glorf 2013-04-14 21:42:37 +0200
  • 9bc07e6221 Merge remote-tracking branch 'scrawl/diseasefix' Marc Zinnschlag 2013-04-14 19:45:55 +0200
  • 615ce0b199 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-14 19:45:33 +0200
  • f692fc1093 Merge branch 'cell' Marc Zinnschlag 2013-04-14 19:35:19 +0200
  • b2b953d2a8 added region column to cell table Marc Zinnschlag 2013-04-14 19:34:55 +0200
  • a57fbbb168 Fix wrong detection of diseases scrawl 2013-04-14 17:51:17 +0200
  • 48f46e505c Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) scrawl 2013-04-14 17:37:39 +0200
  • 71148121a2 added flag columns to cell table Marc Zinnschlag 2013-04-14 17:10:37 +0200
  • 0c33dd86d5 added basic cell table Marc Zinnschlag 2013-04-14 17:04:55 +0200
  • 03af0a8ac9 Adding more icons from nomadic1, replacing older with recently redoned. Marek Kochanowicz 2013-04-14 10:02:48 +0200
  • f4695ec4ac Cleanup NIFObjectLoader some Chris Robinson 2013-04-14 00:06:40 -0700
  • acb1b5f002 Try to handle NiBSAnimationNode Chris Robinson 2013-04-13 22:54:32 -0700
  • 254c6840d8 Fix particle direction Chris Robinson 2013-04-13 18:22:30 -0700
  • 0b363ba36e Handle NiParticleColorModifier with Ogre's ColourInterpolator Chris Robinson 2013-04-13 16:42:32 -0700
  • 80a4345787 Keep particles in local space Chris Robinson 2013-04-13 16:26:34 -0700
  • dd981077b9 Handle the vertical and horizontal parameters of Nif particles Chris Robinson 2013-04-13 16:16:57 -0700
  • 7191f6ed2a Start a Nif-style particle emitter Chris Robinson 2013-04-13 14:36:24 -0700
  • 07c24e0382 Don't create entities and particles when only the skeleton base is needed Chris Robinson 2013-04-13 13:13:09 -0700
  • 4a42f89e08 Merge remote-tracking branch 'zini/master' into nifogre Chris Robinson 2013-04-13 13:04:41 -0700
  • 9cc97b195c Implement Gravity particle affector effects Chris Robinson 2013-04-13 13:03:45 -0700
  • 62aa563466 Merge remote-tracking branch 'scrawl/scale' Marc Zinnschlag 2013-04-13 10:32:09 +0200
  • 41744818bb Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-13 10:23:35 +0200
  • d50150ad71 Scale adjustment factor should not be written back to cellref scale scrawl 2013-04-13 00:13:56 +0200
  • 2eb9395661 Do some padding with zeros on the resource group name to avoid priority problems with more than 10 resource groups. scrawl 2013-04-13 00:05:31 +0200
  • 86bac7aa92 Fix wrong BSA group name typo scrawl 2013-04-12 23:40:30 +0200
  • 5b30677e41 Add the start of a custom gravity affector Chris Robinson 2013-04-12 14:37:16 -0700
  • a1ece7de30 Bug #613: fixed assert in string literal access function Marc Zinnschlag 2013-04-12 14:48:53 +0200
  • 7129947674 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-04-12 12:31:16 +0200
  • 23b477a938 Fix normal maps with spaces in filename not getting loaded scrawl 2013-04-12 04:36:28 +0200
  • e561881abe Merge remote-tracking branch 'gus/AI' Marc Zinnschlag 2013-04-11 21:45:20 +0200
  • 905cff2a94 anonymous namespace gus 2013-04-11 18:02:12 +0100
  • 0a187e56aa bugfix gus 2013-04-11 17:58:11 +0100