Commit graph

  • 4b9aff7a03 Glowupdater fix when using shaders Allofich 2016-08-10 00:43:14 +0900
  • 9b2cb2fb8c Cleanups Allofich 2016-08-09 23:50:24 +0900
  • 775162ccdf Rewrite spell glow implementation Allofich 2016-08-09 22:41:03 +0900
  • cad41599cf Fix travis build error and warnings Allofich 2016-08-09 02:03:13 +0900
  • 1910128e9c Don't remove uniform when spell glow ends Allofich 2016-08-09 00:32:55 +0900
  • 35c14bb9bb Minor rewrite, make "open" spells play glow effect Allofich 2016-08-08 21:55:56 +0900
  • e132b52a69 Handle spell glows within updatecallback Allofich 2016-08-07 03:08:46 +0900
  • 123c626f2d Add glow when using telekinesis on doors Allofich 2016-08-03 02:45:42 +0900
  • 57138b416e Fix spell glows to only run one at a time Allofich 2016-08-02 22:15:48 +0900
  • 3841a8fb40 Make non-actors glow when they cast spells Allofich 2016-08-02 21:37:39 +0900
  • dca7b4beb7 Make non-actors also play spell casting sounds Allofich 2016-07-16 22:47:33 +0900
  • 2bdacc950b Fix messagebox in connection failed Koncord 2016-08-09 18:25:52 +0800
  • edd214dd00 Removed redundant requestQuit Koncord 2016-08-09 18:19:03 +0800
  • c4b3727d57 Fix pointer being deleted twice. Aesylwinn 2016-08-08 14:36:50 -0400
  • a563a9d336 added missing Q_OBJECT Marc Zinnschlag 2016-08-09 10:21:37 +0200
  • 96fd9263bf Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable' Marc Zinnschlag 2016-08-09 10:17:26 +0200
  • 448c9d5a5b Fix globals not being initialized with a valid type. Aesylwinn 2016-08-09 00:17:41 -0400
  • 0bbd715f65 Fix the cloned StateSet not being assigned scrawl 2016-08-09 01:12:54 +0200
  • f291aabc4b Fix shader compile error for objects without diffuse map scrawl 2016-08-09 01:02:57 +0200
  • 5190275b37 Merge pull request #993 from mrcheko/pathfinding scrawl 2016-08-09 00:41:03 +0200
  • d7845012bf Merge pull request #1012 from Aesylwinn/FixPointerDeletion scrawl 2016-08-08 23:26:34 +0200
  • 0963adb2f4 Fix pointer being deleted twice. Aesylwinn 2016-08-08 14:36:50 -0400
  • babba95413 Merge pull request #34 from OpenMW/master David Cernat 2016-08-08 15:53:56 +0300
  • ea06506319 Update AUTHORS.md scrawl 2016-08-07 20:34:23 +0200
  • 46538b9438 Merge pull request #1011 from devnexen/master scrawl 2016-08-07 20:34:03 +0200
  • e2cd87fcc7 fix veritcal aiming mrcheko 2016-08-07 19:23:08 +0300
  • aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' Marc Zinnschlag 2016-08-07 17:03:58 +0200
  • 7b557af885 Merge pull request #1007 from MiroslavR/save-anim-state scrawl 2016-08-06 20:39:32 +0200
  • 83bab29e4b Mainly making compilable under OpenBSD. Renaming one resource file as the space led to issue for qt/moc. David Carlier 2016-08-06 19:00:27 +0100
  • e35f71ae97 Add logo credit David Cernat 2016-08-06 04:28:49 +0300
  • 723a109fcd Move new logo to correct location David Cernat 2016-08-06 04:20:10 +0300
  • b2f59b0ad0 Merge pull request #33 from Texafornian/master David Cernat 2016-08-06 04:14:31 +0300
  • 86091d9e80 Merge pull request #1 from Texafornian/Texafornian-logo-upload Texafornian 2016-08-05 17:17:44 -0500
  • ee1b55918b Uploaded finished TES3MP logo Texafornian 2016-08-05 17:15:14 -0500
  • 16d0580ce8 Fix struct/class mismatch. Aesylwinn 2016-08-05 15:39:08 -0400
  • 1022b6b27c Fix a header size Koncord 2016-08-06 03:28:01 +0800
  • 1f32f1eef5 Add water texture. Aesylwinn 2016-08-05 14:55:40 -0400
  • 9454f4f2e7 Use shared water geometry + state generation, Fix water position and render bin, Fix passed cell parameter being ignored Aesylwinn 2016-08-05 13:49:44 -0400
  • 5753f52b47 Move water mesh + simple state generation to components library. Aesylwinn 2016-08-05 13:25:05 -0400
  • 1d35fc4b21 updated change log Marc Zinnschlag 2016-08-05 09:08:53 +0200
  • 114a11ea78 Getting rid of packages spam Koncord 2016-08-05 14:26:32 +0800
  • 7898b1181d Reduced package size Koncord 2016-08-05 14:21:09 +0800
  • a815d013fe Reducing CPU usage for server Koncord 2016-08-05 14:15:00 +0800
  • 3904a24e6c Add missing include. Aesylwinn 2016-08-05 00:30:28 -0400
  • 5674e0da24 Render water in editor. Aesylwinn 2016-08-04 22:58:55 -0400
  • e4e17ca4b9 Close #30 Koncord 2016-08-05 00:31:15 +0800
  • b8b2f087cd updated changelog Marc Zinnschlag 2016-08-04 15:00:07 +0200
  • 60535b77e8 updated credits file Marc Zinnschlag 2016-08-04 09:10:54 +0200
  • 8686b9cc12 Merge pull request #29 from OpenMW/master David Cernat 2016-08-04 00:56:36 +0300
  • 8dd8e22a0b Replace tabs with spaces in LocalPlayer changes David Cernat 2016-08-04 00:55:28 +0300
  • 3362902396 Update position after changing cell (for real) David Cernat 2016-08-04 00:03:05 +0300
  • b0bd10f219 Allow script-based teleportation from interior to exterior cell 0,0 David Cernat 2016-08-03 22:07:49 +0300
  • 19c74a4d6e Part two LohikaarmeHAV 2016-08-03 20:39:46 +0300
  • 7309be8592 First part LohikaarmeHAV 2016-08-03 20:20:55 +0300
  • e8ef5c233f Miss info lohikaarme 2016-08-03 14:24:21 +0300
  • 0592d1cdcf Commnent? lohikaarme 2016-08-03 14:22:25 +0300
  • b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) MiroslavR 2016-07-30 19:24:03 +0200
  • 48bcde8cc9 ... lohikaarme 2016-08-02 15:41:52 +0300
  • b0cf276cfc hups LohikaarmeHav 2016-08-02 15:27:40 +0300
  • 7cd991107c Nah LohikaarmeHav 2016-08-02 15:26:12 +0300
  • c6bc30d6a8 Forgot to remove line and add comment. LohikaarmeHav 2016-08-02 14:27:19 +0300
  • 2e6f80688c Removed debug LohikaarmeHav 2016-08-02 14:10:08 +0300
  • b4c7914a25 Added <memory> header for Windows tes3mp-0.0.1b.2 Koncord 2016-08-02 19:00:43 +0800
  • ed3dc8ca7b Reduced server dependings Koncord 2016-08-02 18:52:58 +0800
  • c6ec473280 Camera reset now every time cell object->view is pressed. LohikaarmeHav 2016-08-02 13:46:43 +0300
  • 1f0d6eba80 Fix FindRakNet Koncord 2016-08-02 18:41:50 +0800
  • 74c103ddc1 Fixed types in all GetInterface functions Koncord 2016-08-02 18:10:06 +0800
  • e513c3676d Added forgotten header to project Koncord 2016-08-02 17:53:56 +0800
  • 166bc255a3 Add logo to repo Koncord 2016-08-02 17:38:16 +0800
  • 9375b540d6 removed '#undef _SEP_' Koncord 2016-08-02 17:35:18 +0800
  • bdfaea2d46 Implement 'setenv' for windows Koncord 2016-08-02 17:32:10 +0800
  • 3374630e7b Merge pull request #1008 from Internecine/bug3451-invalid-enchantments scrawl 2016-08-02 10:14:59 +0200
  • 72026955f5 Add missing preprocessor directive for Windows build of server David Cernat 2016-08-02 07:08:31 +0300
  • 90735d226d Replaced Store::find usage with Store::search to remove exception handlers. Internecine 2016-08-02 11:43:41 +1200
  • 09d564424f Translate Russian code comment into English David Cernat 2016-08-01 19:26:42 +0300
  • d170a50e8a increased version number Marc Zinnschlag 2016-08-01 11:18:35 +0200
  • f32d0121fc Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts' Marc Zinnschlag 2016-08-01 09:57:11 +0200
  • 14165352f6 Added exception handlers when trying to retreive enchantment and magic effect data. Internecine 2016-08-01 13:16:42 +1200
  • 17ede44628 Merge remote-tracking branch 'upstream/master' Internecine 2016-08-01 11:25:30 +1200
  • f73d60cc73 Make scene controls use configurable speed modifier. Aesylwinn 2016-07-31 16:28:03 -0400
  • bf2ab4ed45 Change the way modifiers are handled so they can be shared. Aesylwinn 2016-07-31 16:07:17 -0400
  • 3030cc2d3a Merge branch 'master' of https://github.com/OpenMW/openmw LohikaarmeHav 2016-07-31 19:28:54 +0300
  • faea33b888 Revert "Change scene controls to more closely match blender as requested" Aesylwinn 2016-07-31 05:54:13 -0400
  • bc7ae70f0b Change scene controls to more closely match blender as requested in the forums. Aesylwinn 2016-07-30 09:53:45 -0400
  • 2db5cec98b Merge remote-tracking branch 'psi29a/sphinx' Marc Zinnschlag 2016-07-30 08:22:27 +0200
  • 31e2ab54d6 Revert "Update position after changing cell" Koncord 2016-07-30 04:12:47 +0800
  • 1cce085fa2 Remove unused headers. Aesylwinn 2016-07-29 16:35:43 -0400
  • 5e072b9d3c Update position after changing cell Koncord 2016-07-30 04:12:47 +0800
  • 2f97d6cffb Move tool tip processing to ShortcutManager, Process cell arrow tooltip, Fix cell arrows not being added when cell is added Aesylwinn 2016-07-29 16:02:46 -0400
  • d7a83d80a2 Change some key binding defaults. Aesylwinn 2016-07-29 15:00:58 -0400
  • 3475b83e90 Clean up modifier/shortcut class and handle focus out event, Improve shortcut labels, Adjust menu titles and remove menu navigation (can conflict with shortcuts) Aesylwinn 2016-07-29 15:00:35 -0400
  • 7107136808 New API Koncord 2016-07-30 01:33:28 +0800
  • 7f0d5bde2d make conf.py independant from cmake macros Bret Curtis 2016-07-07 17:27:08 +0200
  • 39dafc5ea7 Merged branch master into master Koncord 2016-07-28 20:09:30 +0800
  • 0549a7a01d Fixed type cast Koncord 2016-07-28 20:09:12 +0800
  • 96a3c278fd Added shortcuts for loading a cell relative to the camera, Removed Ctl+V binding for "Verify" because that is associated with paste. Aesylwinn 2016-07-27 21:40:53 -0400
  • 65201badf6 Add custom page for key bindings. Aesylwinn 2016-07-27 19:15:24 -0400
  • 293a0f768c use real distance to target to determinate 'ready to attack' state mrcheko 2016-07-27 23:43:32 +0300
  • f142f9bf86 wtf LohikaarmeHav 2016-07-27 21:35:05 +0300
  • b685c0ce6c Add ability to clear shortcut/modifier setting with right click. Aesylwinn 2016-07-27 14:07:53 -0400