Commit graph

  • eee972a1a4 added scene tool mode context menu feature Marc Zinnschlag 2016-01-19 12:47:11 +0100
  • 0305ae3693 added selection mode UI Marc Zinnschlag 2016-01-19 12:17:13 +0100
  • 19b39de351 use trusty Bret Curtis 2016-01-19 11:15:36 +0100
  • 5699cf7f09 Barter: Leave unsold projectiles equipped. Jordan Ayers 2016-01-18 20:00:18 -0600
  • 1ff49cc637 Improve Drop command behavior. (Fixes #1544) Jordan Ayers 2016-01-18 19:58:19 -0600
  • c82d9a1e87 Adjust ContainerStore / InventoryStore to allow partial unequip of items. Jordan Ayers 2016-01-18 19:56:35 -0600
  • bbda5fe634 Removed hints from error messages and fixed naming to match conventions Aesylwinn 2016-01-18 12:34:33 -0500
  • 1d86f705ba gmst verifier Aesylwinn 2016-01-17 21:55:03 -0500
  • ed242d8151 Merge pull request #877 from rcutmore/cleanup-unused-code scrawl 2016-01-18 02:27:39 +0100
  • 08b469c0d0 Remove unused forward declarations in filedialog.hpp Rob Cutmore 2016-01-17 14:18:49 -0500
  • 259d51058a Update AUTHORS.md scrawl 2016-01-17 00:09:58 +0100
  • 605e348659 Merge pull request #875 from hristoast/fix-findmygui scrawl 2016-01-17 00:09:04 +0100
  • 97bcdf7904 Properly find MyGUI in /usr/local/lib Hristos N. Triantafillou 2016-01-16 15:57:03 -0600
  • ed5fff1789 Merge pull request #874 from rcutmore/make-setup-method-private scrawl 2016-01-16 15:25:13 +0100
  • 21d13a48fa Make setup method of MainDialog class private Rob Cutmore 2016-01-16 06:43:45 -0500
  • e30a38a4c1 updated credits file Marc Zinnschlag 2016-01-16 10:55:05 +0100
  • ddb606a9fa Merge remote-tracking branch 'rcutmore/cleanup-unused-code' Marc Zinnschlag 2016-01-16 10:54:16 +0100
  • a5411c1ec2 Remove unused code Rob Cutmore 2016-01-15 20:51:39 -0500
  • b304e98568 implement ActionWeapon::getCombatRange (move logic from AiCombat) mrcheko 2016-01-15 21:49:27 +0300
  • 87beb73970 Correction scrawl 2016-01-15 16:34:57 +0100
  • fbf07133ea Document usage of node masks scrawl 2016-01-15 16:31:24 +0100
  • 18320b2cd0 Move the Button enum to WorldSpaceWidget scrawl 2016-01-15 15:49:10 +0100
  • 41c571d4f4 Merge branch 'master' of https://github.com/OpenMW/openmw into lighting scrawl 2016-01-15 15:46:10 +0100
  • c1901069be added instance mode sub-modes Marc Zinnschlag 2016-01-15 12:07:25 +0100
  • 4f2a031f4e Improve error message scrawl 2016-01-14 18:34:47 +0100
  • 0b84b3c2cf Don't crash when region weather chances don't add to 100 scrawl 2016-01-14 17:41:39 +0100
  • 091ca9743e Do not write LandData twice (Fixes #3140) scrawl 2016-01-14 16:41:29 +0100
  • 62fe47b144 Load default terrain if there is none defined scrawl 2016-01-13 15:37:43 +0100
  • e07be2d912 Merge branch 'drop' Marc Zinnschlag 2016-01-14 13:36:51 +0100
  • 55627c0853 handling drops into cells that do not exist or are not shown Marc Zinnschlag 2016-01-14 13:20:01 +0100
  • 6eba647a9d added accessor function for cell selection in paged worldspace Marc Zinnschlag 2016-01-14 13:19:37 +0100
  • 2ce2e8a1e7 Add missing OOB slot check to InventoryStore. Jordan Ayers 2016-01-11 07:24:52 -0600
  • 471ad3fb0f Fix an error in restocking logic (Fixes #3131) openmw-0.38.0 openmw-38 scrawl 2016-01-12 17:10:23 +0100
  • ef1a1125e0 Fix an error in restocking logic (Fixes #3131) scrawl 2016-01-12 17:10:23 +0100
  • 4e6a60672d When a spell explodes on an actor do not apply it to that actor twice (Fixes #3142) scrawl 2016-01-12 00:31:34 +0100
  • 458a305bff OpenCS: add lighting mask scrawl 2016-01-06 23:20:26 +0100
  • e1c7165bfb Fix bounds calculation for addLight to a transform node scrawl 2016-01-06 23:16:47 +0100
  • 93cc08a09c Lighting fix for LightListCallbacks attached to a Transform node scrawl 2016-01-06 23:14:32 +0100
  • 7f967153ef OpenCS: create light sources scrawl 2016-01-06 15:00:58 +0100
  • e7bb8878f3 OpenCS: add a mask for particle systems scrawl 2016-01-06 14:39:48 +0100
  • ad2145b463 OpenCS: use a separate enum for the toggle buttons scrawl 2016-01-06 14:34:39 +0100
  • 3089aeccc4 Factor out SceneUtil::addLight scrawl 2016-01-06 13:37:55 +0100
  • 438b30d6f0 Move configureLight to a separate file scrawl 2016-01-06 13:19:15 +0100
  • fb849014bd Pass the fallback map to CSMWorld::Data scrawl 2016-01-06 13:09:53 +0100
  • 11496b8075 Read fallback settings in OpenCS scrawl 2016-01-06 12:58:36 +0100
  • 6546c05428 Move Fallback map to components/ scrawl 2016-01-06 12:46:06 +0100
  • f315a4386f Accept an implicit reference in Journal (Fixes #3135) scrawl 2016-01-11 23:07:01 +0100
  • ef20962fc5 Disable fog of war rendering on the HUD map by default scrawl 2016-01-07 01:08:30 +0100
  • ca4e859f61 Remove unused argument scrawl 2016-01-07 00:45:12 +0100
  • 4690fd3f22 Change the local map exploration radius to better match the original engine scrawl 2016-01-07 00:43:15 +0100
  • 0da6d249fe Fix the window pinning button's borders not accepting mouse clicks scrawl 2016-01-07 00:26:09 +0100
  • 4f8f166f69 Fix GetPcInJail to work as in the original engine scrawl 2016-01-05 23:27:42 +0100
  • 190bf15887 SettingsWindow: support auto-updating of slider labels through the layout file scrawl 2016-01-05 22:37:36 +0100
  • 5b9d6cce98 made drop distance configurable Marc Zinnschlag 2016-01-11 09:03:02 +0100
  • 7dd7be7f0e make scenes drop target for referenceables drop Marc Zinnschlag 2016-01-10 08:56:15 +0100
  • ece40b1e96 improved the remaining handling of extra arguments Marc Zinnschlag 2016-01-07 16:07:49 +0100
  • 46e32de350 improved handling of extra arguments in DiscardParser Marc Zinnschlag 2016-01-07 16:01:01 +0100
  • f9607a47b3 improved handling of extra arguments in StringParser Marc Zinnschlag 2016-01-07 15:54:22 +0100
  • 210c77968a Don't report warning about extra arguments, if there are no extra arguments (Fixes #3133) Marc Zinnschlag 2016-01-07 15:38:23 +0100
  • 466f91db67 Fixed wrong GMST name for newly created game files (Fixes #3132) Marc Zinnschlag 2016-01-06 13:10:09 +0100
  • 387cdcfb9a Merge pull request #868 from sandstranger/build-fixes scrawl 2016-01-05 20:19:45 +0100
  • 745b29a995 Remove a debugging leftover scrawl 2016-01-05 17:01:21 +0100
  • d9d6228c94 Implement PageDisplay::_updateView (Fixes #3125) scrawl 2016-01-05 16:54:09 +0100
  • 5952498e9e Explicitely cast a size_t to int scrawl 2016-01-05 16:53:51 +0100
  • 48f4fc34eb build fixes for Android sandstranger 2016-01-05 15:37:17 +0300
  • 446c714727 Fix a possible memory leak in error case scrawl 2016-01-04 20:39:08 +0100
  • e6619c5306 Rebuild actor animations on resurrection (Fixes #3124) scrawl 2016-01-04 20:27:38 +0100
  • fde831e2e0 updated changelog Marc Zinnschlag 2016-01-04 18:21:30 +0100
  • 6c676c861c increased version number Marc Zinnschlag 2016-01-04 18:03:47 +0100
  • 4be6b362c5 Add OpenMW-mp target Koncord 2016-01-04 20:15:55 +0800
  • daa94cc50e Fix cppcheck warnings scrawl 2016-01-03 18:20:34 +0100
  • 0597c8fd9c Pass a Vec4f by reference scrawl 2016-01-03 16:43:20 +0100
  • bcb1f4ed05 refactor AiCombat: remove all pathfinding code, adopt new version of AiPackage::pathTo; fix couple of warnings; mrcheko 2016-01-03 15:33:52 +0300
  • 236bfa3678 Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2016-01-03 10:17:08 +0100
  • ea0be6e737 Update ScriptArgs documentation scrawl 2016-01-03 00:08:05 +0100
  • 23cd2056bf Ignore extra arguments in playSound and playSound3D. scrawl 2016-01-03 00:03:41 +0100
  • e695619aa5 ExprParser: Warn about ignored arguments scrawl 2016-01-03 00:02:58 +0100
  • ded0962130 Update AUTHORS.md scrawl 2016-01-02 20:52:22 +0100
  • 5feab8c7d3 Merge pull request #869 from neuralroberts/master scrawl 2016-01-02 20:51:00 +0100
  • b1020dcd42 Use correct direction multipliers during awareness check Poncho 2016-01-02 12:24:39 -0600
  • 3ebfb47983 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) scrawl 2016-01-02 01:12:44 +0100
  • 1905f0bf2d Add support for placing BodyParts in a cell (Bug #3118) scrawl 2016-01-02 00:49:53 +0100
  • a9f0f30bb8 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) scrawl 2016-01-01 23:55:17 +0100
  • b960b0af93 rewrite pathTo for clearer logic; reapply Scrawl's aifollow threshold mrcheko 2016-01-01 16:41:45 +0300
  • 0333c40047 Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) scrawl 2016-01-01 02:59:14 +0100
  • 6fde02ea42 LocalScripts: initialize mIter scrawl 2015-12-29 15:22:19 +0100
  • 7f7e8c63bf Correct path to gamecontrollerdb.txt (Fixes #3112) scrawl 2015-12-31 00:37:47 +0100
  • d7d5cc6689 Merge remote-tracking branch 'upstream/master' into pathfinding mrcheko 2015-12-29 19:15:40 +0300
  • 42e3ff6f96 Revert "Build without unity builds, how far will we get?" Alexander "Ace" Olofsson 2015-12-28 09:01:08 +0100
  • 05335491ac Build without unity builds, how far will we get? Alexander "Ace" Olofsson 2015-12-28 05:42:21 +0100
  • d5196ac4fc Let's throw in a build badge too Alexander "Ace" Olofsson 2015-12-27 20:05:37 +0100
  • 1ac091e5b5 Quick appveyor.yml cleanup Alexander "Ace" Olofsson 2015-12-27 20:00:52 +0100
  • 63b9b075aa Do not allow soul trapping the same creature more than once (Fixes #3102) scrawl 2015-12-26 18:47:03 +0100
  • 0bec6e5fbe Fix 'failed to find animation' warnings when a spell was equipped before the werewolf transformation scrawl 2015-12-26 18:45:09 +0100
  • 6b67911658 Unset DrawState_Spell when becoming a werewolf scrawl 2015-12-26 18:26:55 +0100
  • f052c05018 Move werewolf functions from World to MechanicsManager scrawl 2015-12-26 18:22:21 +0100
  • 53334d08a2 Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) scrawl 2015-12-26 18:15:57 +0100
  • d3da51bbb2 Merge branch 'master' of git://github.com/OpenMW/openmw into appveyor Alexander "Ace" Olofsson 2015-12-26 00:30:51 +0100
  • a7c886721c Merge pull request #866 from ace13/build-fix scrawl 2015-12-26 00:28:34 +0100
  • a1e163ed20 Correct an error in the timestamp subtracting logic (Fixes #3105) scrawl 2015-12-26 00:26:13 +0100