#ifndef OPENCS_VIEW_LIGHTING_DAY_H #define OPENCS_VIEW_LIGHTING_DAY_H #include "lighting.hpp" namespace Ogre { class Light; } namespace CSVRender { class LightingDay : public Lighting { osgViewer::View* mView; public: LightingDay(); virtual void activate (osgViewer::View* view, const osg::Vec4f *defaultAmbient = 0); virtual void deactivate(); virtual void setDefaultAmbient (const osg::Vec4f& colour); }; } #endif