#include "tradewindow.hpp" #include "../mwbase/environment.hpp" #include "../mwworld/world.hpp" namespace MWGui { TradeWindow::TradeWindow(WindowManager& parWindowManager) : WindowBase("openmw_trade_window_layout.xml", parWindowManager), ContainerBase(NULL) // no drag&drop { getWidget(mFilterAll, "AllButton"); getWidget(mFilterWeapon, "WeaponButton"); getWidget(mFilterApparel, "ApparelButton"); getWidget(mFilterMagic, "MagicButton"); getWidget(mFilterMisc, "MiscButton"); MyGUI::ScrollView* itemView; MyGUI::Widget* containerWidget; getWidget(containerWidget, "Items"); getWidget(itemView, "ItemView"); setWidgets(containerWidget, itemView); mFilterAll->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sAllTab")->str); mFilterWeapon->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sWeaponTab")->str); mFilterApparel->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sApparelTab")->str); mFilterMagic->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sMagicTab")->str); mFilterMisc->setCaption (MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sMiscTab")->str); // adjust size of buttons to fit text int curX = 0; mFilterAll->setSize( mFilterAll->getTextSize().width + 24, mFilterAll->getSize().height ); curX += mFilterAll->getTextSize().width + 24 + 4; mFilterWeapon->setPosition(curX, mFilterWeapon->getPosition().top); mFilterWeapon->setSize( mFilterWeapon->getTextSize().width + 24, mFilterWeapon->getSize().height ); curX += mFilterWeapon->getTextSize().width + 24 + 4; mFilterApparel->setPosition(curX, mFilterApparel->getPosition().top); mFilterApparel->setSize( mFilterApparel->getTextSize().width + 24, mFilterApparel->getSize().height ); curX += mFilterApparel->getTextSize().width + 24 + 4; mFilterMagic->setPosition(curX, mFilterMagic->getPosition().top); mFilterMagic->setSize( mFilterMagic->getTextSize().width + 24, mFilterMagic->getSize().height ); curX += mFilterMagic->getTextSize().width + 24 + 4; mFilterMisc->setPosition(curX, mFilterMisc->getPosition().top); mFilterMisc->setSize( mFilterMisc->getTextSize().width + 24, mFilterMisc->getSize().height ); mFilterAll->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged); mFilterWeapon->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged); mFilterApparel->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged); mFilterMagic->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged); mFilterMisc->eventMouseButtonClick += MyGUI::newDelegate(this, &TradeWindow::onFilterChanged); mFilterAll->setStateSelected(true); } void TradeWindow::startTrade(MWWorld::Ptr actor) { ContainerBase::openContainer(actor); setVisible(true); } void TradeWindow::onFilterChanged(MyGUI::Widget* _sender) { if (_sender == mFilterAll) setFilter(ContainerBase::Filter_All); else if (_sender == mFilterWeapon) setFilter(ContainerBase::Filter_Weapon); else if (_sender == mFilterApparel) setFilter(ContainerBase::Filter_Apparel); else if (_sender == mFilterMagic) setFilter(ContainerBase::Filter_Magic); else if (_sender == mFilterMisc) setFilter(ContainerBase::Filter_Misc); mFilterAll->setStateSelected(false); mFilterWeapon->setStateSelected(false); mFilterApparel->setStateSelected(false); mFilterMagic->setStateSelected(false); mFilterMisc->setStateSelected(false); static_cast(_sender)->setStateSelected(true); } }