#include #include "PacketConsoleCommand.hpp" using namespace mwmp; PacketConsoleCommand::PacketConsoleCommand(RakNet::RakPeerInterface *peer) : WorldPacket(peer) { packetID = ID_CONSOLE_COMMAND; } void PacketConsoleCommand::Packet(RakNet::BitStream *bs, bool send) { if (!PacketHeader(bs, send)) return; RW(event->consoleCommand, send); WorldObject worldObject; for (unsigned int i = 0; i < event->worldObjectCount; i++) { if (send) worldObject = event->worldObjects.at(i); RW(worldObject.isPlayer, send); if (worldObject.isPlayer) RW(worldObject.guid, send); else Object(worldObject, send); if (!send) event->worldObjects.push_back(worldObject); } }