<?xml version="1.0" encoding="UTF-8"?> <MyGUI type="Skin"> <!-- scroll tracker --> <Skin name = "MW_ScrollTrack" size = "16 20" texture="mwgui.png"> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "38 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 16 16" align = "ALIGN_STRETCH"> <State name="normal" offset = "38 26 16 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "38 42 16 2"/> </BasisSkin> </Skin> <Skin name = "MW_ScrollUp" size = "16 20" texture="mwgui.png"> <!-- border --> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "20 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 16" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "20 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "14 2 2 16" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "34 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "20 42 16 2"/> </BasisSkin> <!-- arrow --> <BasisSkin type="SubSkin" offset = "2 2 12 16" align = "ALIGN_STRETCH"> <State name="normal" offset = "56 24 8 8"/> </BasisSkin> </Skin> <Skin name = "MW_ScrollDown" size = "16 20" texture="mwgui.png"> <!-- border --> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "20 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 16" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "20 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "14 2 2 16" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "34 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "20 42 16 2"/> </BasisSkin> <!-- arrow --> <BasisSkin type="SubSkin" offset = "2 2 12 16" align = "ALIGN_STRETCH"> <State name="normal" offset = "56 44 8 8"/> </BasisSkin> </Skin> <Skin name = "MW_ScrollLeft" size = "16 20" texture="mwgui.png"> <!-- border --> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "20 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 16" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "20 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "14 2 2 16" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "34 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "20 42 16 2"/> </BasisSkin> <!-- arrow --> <BasisSkin type="SubSkin" offset = "2 2 12 16" align = "ALIGN_STRETCH"> <State name="normal" offset = "56 54 8 8"/> </BasisSkin> </Skin> <Skin name = "MW_ScrollRight" size = "16 20" texture="mwgui.png"> <!-- border --> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "20 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 16" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "20 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "14 2 2 16" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "34 26 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "20 42 16 2"/> </BasisSkin> <!-- arrow --> <BasisSkin type="SubSkin" offset = "2 2 12 16" align = "ALIGN_STRETCH"> <State name="normal" offset = "56 34 8 8"/> </BasisSkin> </Skin> <Skin name = "MW_HScrollBackground" size = "512 20" texture="mwgui.png"> <BasisSkin type="SubSkin" offset = "0 0 512 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "2 2 512 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 16" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "2 4 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "510 2 2 16" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "512 4 2 16"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 18 512 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "2 20 512 2"/> </BasisSkin> </Skin> <Skin name = "MW_VScrollBackground" size = "16 512" texture="mwgui.png"> <BasisSkin type="SubSkin" offset = "0 0 16 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "2 24 16 2"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 2 2 512" align = "ALIGN_LEFT ALIGN_VSTRETCH"> <State name="normal" offset = "2 26 2 512"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "14 2 2 512" align = "ALIGN_RIGHT ALIGN_VSTRETCH"> <State name="normal" offset = "16 26 2 512"/> </BasisSkin> <BasisSkin type="SubSkin" offset = "0 512 16 2" align = "ALIGN_BOTTOM ALIGN_HSTRETCH"> <State name="normal" offset = "2 538 16 2"/> </BasisSkin> </Skin> <Skin name = "MW_ScrollEmptyPart" size = "16 16" > </Skin> <!-- Morrowind has a 1 pixel gap between the left arrow and the inner bar, this skin does not replicate that --> <Skin name = "MW_HScroll" size = "90 14"> <Property key="TrackRangeMargins" value = "14 14" /> <Property key="MinTrackSize" value = "14" /> <!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture --> <Child type="Button" skin="MW_HScrollBackground" offset = "14 0 62 14" align = "ALIGN_STRETCH" name = "Background"/> <Child type="Button" skin="MW_ScrollLeft" offset = "0 0 14 14" align = "ALIGN_LEFT ALIGN_VSTRETCH" name = "Start"/> <Child type="Button" skin="MW_ScrollRight" offset = "76 0 14 14" align = "ALIGN_RIGHT ALIGN_VSTRETCH" name = "End"/> <!-- These are only provided to get mouse input, they should have no skin and be transparent --> <Child type="Button" skin="MW_ScrollEmptyPart" offset = "14 0 24 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "FirstPart"/> <Child type="Button" skin="MW_ScrollEmptyPart" offset = "52 0 24 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "SecondPart"/> <!-- Tracker must be last to be on top and receive mouse events --> <Child type="Button" skin="MW_ScrollTrack" offset = "38 0 14 14" align = "ALIGN_TOP ALIGN_VSTRETCH" name = "Track"/> </Skin> <!-- Morrowind has a 1 pixel gap between the top arrow and the inner bar, this skin does not replicate that --> <Skin name = "MW_VScroll" size = "14 90"> <Property key="TrackRangeMargins" value = "14 14" /> <Property key="MinTrackSize" value = "14" /> <!-- Background widget trick that must go first to be placed behind Track and FirstPart/SecondPart widgets, provides the bar texture --> <Child type="Button" skin="MW_VScrollBackground" offset = "0 14 14 62" align = "ALIGN_STRETCH" name = "Background"/> <Child type="Button" skin="MW_ScrollUp" offset = "0 0 14 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "Start"/> <Child type="Button" skin="MW_ScrollDown" offset = "0 76 14 14" align = "ALIGN_BOTTOM ALIGN_HSTRETCH" name = "End"/> <!-- These are only provided to get mouse input, they should have no skin and be transparent --> <Child type="Button" skin="MW_ScrollEmptyPart" offset = "0 14 24 14" align = "ALIGN_LEFT ALIGN_VSTRETCH" name = "FirstPart"/> <Child type="Button" skin="MW_ScrollEmptyPart" offset = "0 52 24 14" align = "ALIGN_LEFT ALIGN_VSTRETCH" name = "SecondPart"/> <!-- Tracker must be last to be on top and receive mouse events --> <Child type="Button" skin="MW_ScrollTrack" offset = "0 38 14 14" align = "ALIGN_TOP ALIGN_HSTRETCH" name = "Track"/> </Skin> <Skin name = "HeaderText" size = "16 16"> <Property key="FontName" value = "MyGUI_CoreFont.18"/> <Property key="FontHeight" value = "18" /> <Property key="AlignText" value = "ALIGN_CENTER" /> <Property key="Colour" value = "0.82 0.74 0.58" /> <BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/> </Skin> <!-- list and multilist skins --> <Skin name = "MW_ListLine" size = "5 5" texture="mwgui.png"> <Property key="FontName" value = "MyGUI_CoreFont.18" /> <Property key="FontHeight" value = "18" /> <Property key="AlignText" value = "ALIGN_LEFT ALIGN_VCENTER" /> <Property key="Colour" value = "0.70 0.57 0.33" /> <BasisSkin type="SimpleText" offset = "2 0 1 5" align = "ALIGN_STRETCH"> <State name="normal" colour = "0.70 0.57 0.33"/> <State name="active" colour = "0.70 0.57 0.33"/> <State name="pressed" colour = "0.33 0.38 0.67"/> <State name="select" colour = "0.33 0.38 0.67"/> </BasisSkin> </Skin> <Skin name = "MW_List" size = "516 516" align = "ALIGN_LEFT ALIGN_TOP" texture="mwgui.png"> <Property key="NeedKey" value = "true" /> <Property key="SkinLine" value = "MW_ListLine" /> <Property key="HeightLine" value = "20" /> <Child type="VScroll" skin="MW_VScroll" offset = "498 3 14 509" align = "ALIGN_RIGHT ALIGN_VSTRETCH" name = "VScroll"> </Child> <Child type="Widget" skin="DefaultClient" offset = "3 3 493 509" align = "ALIGN_STRETCH" name = "Client"> </Child> <Child type="Widget" skin="IB_T" offset="2 0 512 2" align="ALIGN_TOP ALIGN_HSTRETCH"/> <Child type="Widget" skin="IB_B" offset="2 514 512 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH"/> <Child type="Widget" skin="IB_L" offset="0 2 2 512" align="ALIGN_LEFT ALIGN_VSTRETCH"/> <Child type="Widget" skin="IB_R" offset="514 2 2 512" align="ALIGN_RIGHT ALIGN_VSTRETCH"/> <Child type="Widget" skin="IB_TL" offset="0 0 2 2" align="ALIGN_TOP ALIGN_LEFT"/> <Child type="Widget" skin="IB_TR" offset="514 0 2 2" align="ALIGN_TOP ALIGN_RIGHT"/> <Child type="Widget" skin="IB_BL" offset="0 514 2 2" align="ALIGN_BOTTOM ALIGN_LEFT"/> <Child type="Widget" skin="IB_BR" offset="514 514 2 2" align="ALIGN_BOTTOM ALIGN_RIGHT"/> </Skin> <Skin name = "MW_MultiSubList" size = "516 516" align = "ALIGN_LEFT ALIGN_TOP"> <Property key="NeedKey" value = "true" /> <Property key="SkinLine" value = "MW_ListLine" /> <Property key="HeightLine" value = "20" /> <Child type="VScroll" skin="VScroll" offset = "498 3 14 509" align = "ALIGN_RIGHT ALIGN_VSTRETCH" name = "VScroll"> </Child> <Child type="Widget" skin="Default" offset = "3 3 493 509" align = "ALIGN_STRETCH" name = "Client"> </Child> <_BasisSkin type="MainSkin" offset = "0 0 0 0" align = "ALIGN_LEFT ALIGN_TOP"/> </Skin> <Skin name = "MW_MultiList" size = "516 516" align = "ALIGN_LEFT ALIGN_TOP"> <Property key="NeedKey" value = "true" /> <Property key="SkinButton" value = "ButtonSmall" /> <Property key="_SkinButtonEmpty" value = "Edit" /> <Property key="HeightButton" value = "20" /> <Property key="SkinList" value = "MW_MultiSubList" /> <Child type="Widget" skin="DefaultClient" offset = "3 3 516 516" align = "ALIGN_STRETCH" name = "Client"> </Child> <Child type="Widget" skin="IB_T" offset="2 0 512 2" align="ALIGN_TOP ALIGN_HSTRETCH"/> <Child type="Widget" skin="IB_B" offset="2 514 512 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH"/> <Child type="Widget" skin="IB_L" offset="0 2 2 512" align="ALIGN_LEFT ALIGN_VSTRETCH"/> <Child type="Widget" skin="IB_R" offset="514 2 2 512" align="ALIGN_RIGHT ALIGN_VSTRETCH"/> <Child type="Widget" skin="IB_TL" offset="0 0 2 2" align="ALIGN_TOP ALIGN_LEFT"/> <Child type="Widget" skin="IB_TR" offset="514 0 2 2" align="ALIGN_TOP ALIGN_RIGHT"/> <Child type="Widget" skin="IB_BL" offset="0 514 2 2" align="ALIGN_BOTTOM ALIGN_LEFT"/> <Child type="Widget" skin="IB_BR" offset="514 514 2 2" align="ALIGN_BOTTOM ALIGN_RIGHT"/> </Skin> <!-- textures/menu_thin_border_top.dds --> <Skin name = "MW_HLine" size = "512 18" texture="mwgui.png"> <BasisSkin type="SubSkin" offset = "0 8 512 2" align = "ALIGN_TOP ALIGN_HSTRETCH"> <State name="normal" offset = "20 106 512 2"/> </BasisSkin> </Skin> </MyGUI>