#include #include "PacketSpellbook.hpp" using namespace std; using namespace mwmp; PacketSpellbook::PacketSpellbook(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_GAME_SPELLBOOK; } void PacketSpellbook::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { PlayerPacket::Packet(bs, player, send); }