#ifndef OPENMW_PROCESSOROBJECTSTATE_HPP #define OPENMW_PROCESSOROBJECTSTATE_HPP #include "BaseObjectProcessor.hpp" namespace mwmp { class ProcessorObjectState : public BaseObjectProcessor { public: ProcessorObjectState() { BPP_INIT(ID_OBJECT_STATE) } virtual void Do(WorldPacket &packet, WorldEvent &event) { BaseObjectProcessor::Do(packet, event); event.setObjectStates(ptrCellStore); } }; } #endif //OPENMW_PROCESSOROBJECTSTATE_HPP