#ifndef OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP #define OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP #include "../WorldProcessor.hpp" namespace mwmp { class ProcessorScriptMemberFloat : public WorldProcessor { public: ProcessorScriptMemberFloat() { BPP_INIT(ID_SCRIPT_MEMBER_FLOAT) } virtual void Do(WorldPacket &packet, WorldEvent &event) { LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received %s", strPacketID.c_str()); //event.setMemberFloats(); } }; } #endif //OPENMW_PROCESSORSCRIPTMEMBERFLOAT_HPP