#!/bin/sh free -m mkdir build cd build # Set up compilers if [ ! -z "${MATRIX_CC}" ]; then eval "${MATRIX_CC}" fi export RAKNET_ROOT=~/RakNet export Terra_ROOT=~/terra-Linux-x86_64-332a506 export CODE_COVERAGE=0 if [ ! -z "${ANALYZE}" ]; then CODE_COVERAGE=1 fi ${ANALYZE}cmake .. \ -DDESIRED_QT_VERSION=5 \ -DBUILD_OPENMW_MP=ON \ -DBUILD_BROWSER=ON \ -DBUILD_MASTER=ON \ -DBUILD_WITH_CODE_COVERAGE=${CODE_COVERAGE} \ -DBUILD_BSATOOL=OFF \ -DBUILD_ESMTOOL=OFF \ -DBUILD_ESSIMPORTER=OFF \ -DBUILD_LAUNCHER=OFF \ -DBUILD_MWINIIMPORTER=OFF \ -DBUILD_MYGUI_PLUGIN=OFF \ -DBUILD_OPENCS=OFF \ -DBUILD_WIZARD=OFF \ -DBUILD_UNITTESTS=1 \ -DCMAKE_INSTALL_PREFIX=/usr \ -DBINDIR=/usr/games \ -DCMAKE_BUILD_TYPE="None" \ -DUSE_SYSTEM_TINYXML=TRUE \ -DRakNet_LIBRARY_RELEASE=~/RakNet/lib/libRakNetLibStatic.a \ -DRakNet_LIBRARY_DEBUG=~/RakNet/lib/libRakNetLibStatic.a \ -DCallFF_INCLUDES=~/CallFF/include \ -DCallFF_LIBRARY=~/CallFF/build/src/libcallff.a