#include #include "PacketPlayerRegionChange.hpp" mwmp::PacketPlayerRegionChange::PacketPlayerRegionChange(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_REGION_CHANGE; priority = IMMEDIATE_PRIORITY; reliability = RELIABLE_ORDERED; } void mwmp::PacketPlayerRegionChange::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); // Placeholder to be filled in later }