#ifndef OPENMW_PACKETGAMEWEATHER_HPP #define OPENMW_PACKETGAMEWEATHER_HPP #include namespace mwmp { class PacketGameWeather final: public PlayerPacket { public: PacketGameWeather(RakNet::RakPeerInterface *peer); void Packet(RakNet::BitStream *bs, bool send) override; }; } #endif //OPENMW_PACKETGAMEWEATHER_HPP