#ifndef OPENMW_LOCALACTOR_HPP #define OPENMW_LOCALACTOR_HPP #include #include "../mwworld/manualref.hpp" namespace mwmp { class LocalActor : public BaseActor { public: LocalActor(); virtual ~LocalActor(); void update(); void updatePosition(); void updateDrawState(); MWWorld::Ptr getPtr(); void setPtr(const MWWorld::Ptr& newPtr); private: MWWorld::Ptr ptr; }; } #endif //OPENMW_LOCALACTOR_HPP