#include #include "PacketJournal.hpp" using namespace std; using namespace mwmp; PacketJournal::PacketJournal(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_GAME_JOURNAL; } void PacketJournal::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { PlayerPacket::Packet(bs, player, send); }