forked from teamnwah/openmw-tes3coop
22 lines
552 B
C++
22 lines
552 B
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketHandshake.hpp"
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using namespace mwmp;
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PacketHandshake::PacketHandshake(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_HANDSHAKE;
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orderChannel = CHANNEL_SYSTEM;
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}
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void PacketHandshake::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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if (!RW(player->npc.mName, send, true, maxNameLength) ||
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!RW(player->serverPassword, send, true, maxPasswordLength))
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{
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packetValid = false;
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return;
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}
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}
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