openmw-tes3coop/apps/openmw/mwclass
David Cernat a1988ac6ef Merge pull request #161 from OpenMW/master
Add OpenMW commits up to 21 Feb 2017
2017-02-21 07:02:59 +02:00
..
activator.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
activator.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
actor.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
actor.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
apparatus.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
apparatus.hpp
armor.cpp Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
armor.hpp Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
bodypart.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
bodypart.hpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
book.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
book.hpp
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
classes.hpp
clothing.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
clothing.hpp
container.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
container.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
creature.cpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
creature.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
creaturelevlist.cpp Fix shadowing warnings 2016-10-31 00:39:31 +09:00
creaturelevlist.hpp
door.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
door.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
ingredient.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
light.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
lockpick.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
lockpick.hpp
misc.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
misc.hpp
npc.cpp Merge pull request #155 from OpenMW/master 2017-02-17 23:19:30 +02:00
npc.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
potion.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
potion.hpp
probe.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
probe.hpp
repair.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
repair.hpp
static.cpp
static.hpp
weapon.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
weapon.hpp