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249 lines
9.9 KiB
C++
249 lines
9.9 KiB
C++
/* -------------------------------------------------------
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Copyright (c) 2011 Alberto G. Salguero (alberto.salguero (at) uca.es)
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Permission is hereby granted, free of charge, to any
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person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the
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Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the
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Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice
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shall be included in all copies or substantial portions of
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the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
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KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
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OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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------------------------------------------------------- */
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#ifndef OICS_InputControlSystem_H_
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#define OICS_InputControlSystem_H_
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#include "ICSPrerequisites.h"
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#include "ICSControl.h"
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#include "ICSChannel.h"
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#include "../sdl4ogre/events.h"
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#include "boost/lexical_cast.hpp"
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#define ICS_LOG(text) if(mLog) mLog->logMessage( ("ICS: " + std::string(text)).c_str() );
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#define ICS_MAX_JOYSTICK_AXIS 16
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#define ICS_MOUSE_BINDING_MARGIN 30
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#define ICS_JOYSTICK_AXIS_BINDING_MARGIN 10000
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#define ICS_JOYSTICK_SLIDER_BINDING_MARGIN 10000
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#define ICS_MOUSE_AXIS_BINDING_NULL_VALUE std::numeric_limits<int>::max()
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namespace ICS
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{
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class DllExport InputControlSystemLog
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{
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public:
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virtual void logMessage(const char* text) = 0;
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};
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class DllExport InputControlSystem :
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public SFO::MouseListener,
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public SFO::KeyListener,
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public SFO::ControllerListener
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{
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public:
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enum NamedAxis { X = -1, Y = -2, Z = -3, UNASSIGNED = -4 };
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enum POVAxis { NorthSouth = 0, EastWest = 1 };
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typedef NamedAxis MouseAxis; // MouseAxis is deprecated. It will be removed in future versions
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typedef std::map<int, SDL_GameController*> JoystickInstanceMap;
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typedef std::list<int> JoystickIDList;
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typedef struct
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{
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int index;
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POVAxis axis;
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} POVBindingPair;
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InputControlSystem(std::string file = "", bool active = true
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, DetectingBindingListener* detectingBindingListener = NULL
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, InputControlSystemLog* log = NULL, size_t channelCount = 16);
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~InputControlSystem();
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std::string getFileName(){ return mFileName; };
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std::string getBaseFileName();
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void setDetectingBindingListener(DetectingBindingListener* detectingBindingListener){ mDetectingBindingListener = detectingBindingListener; };
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DetectingBindingListener* getDetectingBindingListener(){ return mDetectingBindingListener; };
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// in seconds
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void update(float timeSinceLastFrame);
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inline Channel* getChannel(int i){ return mChannels[i]; };
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float getChannelValue(int i);
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inline int getChannelCount(){ return (int)mChannels.size(); };
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inline Control* getControl(int i){ return mControls[i]; };
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float getControlValue(int i);
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inline int getControlCount(){ return (int)mControls.size(); };
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inline void addControl(Control* control){ mControls.push_back(control); };
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Control* findControl(std::string name);
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inline void activate(){ this->mActive = true; };
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inline void deactivate(){ this->mActive = false; };
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void controllerAdded (int deviceID, const SDL_ControllerDeviceEvent &args);
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void controllerRemoved(const SDL_ControllerDeviceEvent &args);
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JoystickIDList& getJoystickIdList(){ return mJoystickIDList; };
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JoystickInstanceMap& getJoystickInstanceMap(){ return mJoystickInstanceMap; };
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// MouseListener
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void mouseMoved(const SFO::MouseMotionEvent &evt);
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void mousePressed(const SDL_MouseButtonEvent &evt, Uint8);
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void mouseReleased(const SDL_MouseButtonEvent &evt, Uint8);
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// KeyListener
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void keyPressed(const SDL_KeyboardEvent &evt);
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void keyReleased(const SDL_KeyboardEvent &evt);
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// ControllerListener
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void buttonPressed(int deviceID, const SDL_ControllerButtonEvent &evt);
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void buttonReleased(int deviceID, const SDL_ControllerButtonEvent &evt);
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void axisMoved(int deviceID, const SDL_ControllerAxisEvent &evt);
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void addKeyBinding(Control* control, SDL_Scancode key, Control::ControlChangingDirection direction);
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bool isKeyBound(SDL_Scancode key) const;
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void addMouseAxisBinding(Control* control, NamedAxis axis, Control::ControlChangingDirection direction);
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void addMouseButtonBinding(Control* control, unsigned int button, Control::ControlChangingDirection direction);
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bool isMouseButtonBound(unsigned int button) const;
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void addJoystickAxisBinding(Control* control, int deviceID, int axis, Control::ControlChangingDirection direction);
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void addJoystickButtonBinding(Control* control, int deviceID, unsigned int button, Control::ControlChangingDirection direction);
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void removeKeyBinding(SDL_Scancode key);
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void removeMouseAxisBinding(NamedAxis axis);
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void removeMouseButtonBinding(unsigned int button);
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void removeJoystickAxisBinding(int deviceID, int axis);
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void removeJoystickButtonBinding(int deviceID, unsigned int button);
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SDL_Scancode getKeyBinding(Control* control, ICS::Control::ControlChangingDirection direction);
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NamedAxis getMouseAxisBinding(Control* control, ICS::Control::ControlChangingDirection direction);
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unsigned int getMouseButtonBinding(Control* control, ICS::Control::ControlChangingDirection direction);
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int getJoystickAxisBinding(Control* control, int deviceID, ICS::Control::ControlChangingDirection direction);
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unsigned int getJoystickButtonBinding(Control* control, int deviceID, ICS::Control::ControlChangingDirection direction);
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std::string scancodeToString(SDL_Scancode key);
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void enableDetectingBindingState(Control* control, Control::ControlChangingDirection direction);
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void cancelDetectingBindingState();
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bool detectingBindingState();
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bool save(std::string fileName = "");
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void adjustMouseRegion (Uint16 width, Uint16 height);
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protected:
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void loadKeyBinders(TiXmlElement* xmlControlNode);
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void loadMouseAxisBinders(TiXmlElement* xmlControlNode);
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void loadMouseButtonBinders(TiXmlElement* xmlControlNode);
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void loadJoystickAxisBinders(TiXmlElement* xmlControlNode);
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void loadJoystickButtonBinders(TiXmlElement* xmlControlNode);
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void loadJoystickPOVBinders(TiXmlElement* xmlControlNode);
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void loadJoystickSliderBinders(TiXmlElement* xmlControlNode);
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void addMouseAxisBinding_(Control* control, int axis, Control::ControlChangingDirection direction);
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void removeMouseAxisBinding_(int axis);
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protected:
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typedef struct {
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Control::ControlChangingDirection direction;
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Control* control;
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} ControlKeyBinderItem;
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typedef ControlKeyBinderItem ControlAxisBinderItem;
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typedef ControlKeyBinderItem ControlButtonBinderItem;
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typedef ControlKeyBinderItem ControlPOVBinderItem;
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typedef ControlKeyBinderItem ControlSliderBinderItem;
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typedef struct {
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Control* control;
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Control::ControlChangingDirection direction;
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} PendingActionItem;
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std::list<PendingActionItem> mPendingActions;
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std::string mFileName;
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typedef std::map<SDL_Scancode, ControlKeyBinderItem> ControlsKeyBinderMapType; // <Scancode, [direction, control]>
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typedef std::map<int, ControlAxisBinderItem> ControlsAxisBinderMapType; // <axis, [direction, control]>
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typedef std::map<int, ControlButtonBinderItem> ControlsButtonBinderMapType; // <button, [direction, control]>
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typedef std::map<int, ControlsAxisBinderMapType> JoystickAxisBinderMapType; // <joystick_id, <axis, [direction, control]> >
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typedef std::map<int, ControlsButtonBinderMapType> JoystickButtonBinderMapType; // <joystick_id, <button, [direction, control]> >
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ControlsAxisBinderMapType mControlsMouseAxisBinderMap; // <axis, [direction, control]>
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ControlsButtonBinderMapType mControlsMouseButtonBinderMap; // <int, [direction, control]>
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JoystickAxisBinderMapType mControlsJoystickAxisBinderMap; // <axis, [direction, control]>
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JoystickButtonBinderMapType mControlsJoystickButtonBinderMap; // <button, [direction, control]>
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std::vector<Control *> mControls;
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std::vector<Channel *> mChannels;
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ControlsKeyBinderMapType mControlsKeyBinderMap;
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bool mActive;
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InputControlSystemLog* mLog;
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DetectingBindingListener* mDetectingBindingListener;
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Control* mDetectingBindingControl;
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Control::ControlChangingDirection mDetectingBindingDirection;
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bool mXmouseAxisBinded;
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bool mYmouseAxisBinded;
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JoystickIDList mJoystickIDList;
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JoystickInstanceMap mJoystickInstanceMap;
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int mMouseAxisBindingInitialValues[3];
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private:
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Uint16 mClientWidth;
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Uint16 mClientHeight;
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};
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class DllExport DetectingBindingListener
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{
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public:
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virtual void keyBindingDetected(InputControlSystem* ICS, Control* control
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, SDL_Scancode key, Control::ControlChangingDirection direction);
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virtual void mouseAxisBindingDetected(InputControlSystem* ICS, Control* control
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, InputControlSystem::NamedAxis axis, Control::ControlChangingDirection direction);
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virtual void mouseButtonBindingDetected(InputControlSystem* ICS, Control* control
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, unsigned int button, Control::ControlChangingDirection direction);
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virtual void joystickAxisBindingDetected(InputControlSystem* ICS, int deviceID, Control* control
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, int axis, Control::ControlChangingDirection direction);
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virtual void joystickButtonBindingDetected(InputControlSystem* ICS, int deviceID, Control* control
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, unsigned int button, Control::ControlChangingDirection direction);
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};
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static const float ICS_MAX = std::numeric_limits<float>::max();
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}
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#endif
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