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mwbase
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Rotations: remove LocalRotation
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2015-11-12 01:16:37 +01:00 |
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mwclass
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Rotations: move doors via Rotation rather than LocalRotation
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2015-11-12 00:58:29 +01:00 |
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mwdialogue
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Update the dialogue topic list after running greeting script
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2015-10-18 21:40:16 +02:00 |
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mwgui
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Merge remote-tracking branch 'upstream/openmw-37' into HEAD
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2015-11-15 21:37:32 +01:00 |
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mwinput
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Remove unneeded using namespace
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2015-11-14 03:01:40 +01:00 |
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mwmechanics
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Rotations: World::rotateObject takes radians instead of degrees
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2015-11-12 01:09:39 +01:00 |
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mwphysics
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Auto-generate the collision shape for native mesh formats
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2015-11-17 00:20:15 +01:00 |
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mwrender
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Support for loading .osg mesh format
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2015-11-16 23:26:43 +01:00 |
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mwscript
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improves InterpreterContext::updatePtr
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2015-11-12 17:53:17 +01:00 |
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mwsound
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really purge libav
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2015-11-12 16:39:29 +01:00 |
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mwstate
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Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
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2015-08-23 12:11:30 +02:00 |
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mwworld
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Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file
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2015-11-16 02:21:45 +01:00 |
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android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
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android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
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android_main.c
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
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CMakeLists.txt
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Remove unused SOUND_INPUT_INCLUDES cmake variable.
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2015-11-14 17:17:22 +01:00 |
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crashcatcher.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
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doc.hpp
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engine.cpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
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engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
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main.cpp
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OS X: disable glTexStorage2D because of OSG/driver issue
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2015-11-14 13:50:01 +01:00 |