openmw-tes3coop/apps/openmw/mwmechanics
2014-09-27 22:44:20 +02:00
..
activespells.cpp
activespells.hpp
actors.cpp Don't search for fFatigueReturnBase and fFatigueReturnMult every frame 2014-09-27 22:37:53 +02:00
actors.hpp Handle death in actor update rather than instantly (Fixes #1866) 2014-09-05 17:17:45 +02:00
aiactivate.cpp Terminate AI packages when target is disabled or deleted (Fixes #1910) 2014-09-14 10:49:33 +02:00
aiactivate.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aiavoiddoor.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aiavoiddoor.hpp
aicombat.cpp Fix broken AI for creatures with OnTarget spells (Bug #1927) 2014-09-18 03:19:13 +02:00
aicombat.hpp
aicombataction.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aicombataction.hpp fix typo 2014-08-29 10:47:44 +10:00
aiescort.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aiescort.hpp
aifollow.cpp Revert "AiFollow: return from execute() if target is not player" 2014-09-25 17:57:10 +02:00
aifollow.hpp
aipackage.cpp Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907) 2014-09-11 05:53:56 +02:00
aipackage.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aipursue.cpp Terminate AI packages when target is disabled or deleted (Fixes #1910) 2014-09-14 10:49:33 +02:00
aipursue.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aisequence.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aisequence.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aitravel.cpp Reject AiTravel destinations further than 7168 units away, as in vanilla MW (Fixes #1911) 2014-09-17 12:39:10 +02:00
aitravel.hpp
aiwander.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
aiwander.hpp
alchemy.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
alchemy.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
autocalcspell.cpp
autocalcspell.hpp
character.cpp Merge remote-tracking branch 'ragora/playdeathlevelupmusic' 2014-09-23 13:30:50 +02:00
character.hpp Adjust turning animation speed multiplier based on turning speed 2014-09-17 07:02:19 +02:00
combat.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
combat.hpp
creaturestats.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
creaturestats.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Cache GMSTs in getDerivedDisposition 2014-09-27 22:44:20 +02:00
mechanicsmanagerimp.hpp Don't trigger OnPcHitMe for friendly hits (Fixes #1950) 2014-09-26 22:08:07 +02:00
movement.hpp
npcstats.cpp Implement price-based mercantile skill progress (Fixes #1947), thanks Hrnchamd 2014-09-25 13:02:42 +02:00
npcstats.hpp Implement price-based mercantile skill progress (Fixes #1947), thanks Hrnchamd 2014-09-25 13:02:42 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
pathfinding.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Fix potential infinite recursion when an area effect spell is reflected (Fixes #1896) 2014-09-09 04:44:14 +02:00
spellcasting.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp