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openmw-tes3coop/components/terrain
scrawl 051c17a184 Make reportStats const 8 years ago
..
buffercache.cpp Refactor BufferCache to allow caching buffers of different sizes 8 years ago
buffercache.hpp Refactor BufferCache to allow caching buffers of different sizes 8 years ago
chunkmanager.cpp Make reportStats const 8 years ago
chunkmanager.hpp Make reportStats const 8 years ago
defs.hpp Add terrain parallax mapping 9 years ago
material.cpp terrain: use a custom drawable for multi-pass render instead of osgFX::Effect 8 years ago
material.hpp terrain: use a custom drawable for multi-pass render instead of osgFX::Effect 8 years ago
storage.hpp Factor out terrain chunk loading/caching into a new resource manager 8 years ago
terraindrawable.cpp terrain: use a custom drawable for multi-pass render instead of osgFX::Effect 8 years ago
terraindrawable.hpp terrain: use a custom drawable for multi-pass render instead of osgFX::Effect 8 years ago
terraingrid.cpp Remove no longer required use of UnrefQueue as the new resource manager will naturally clear the cache from the worker thread 8 years ago
terraingrid.hpp Remove no longer required use of UnrefQueue as the new resource manager will naturally clear the cache from the worker thread 8 years ago
texturemanager.cpp Make reportStats const 8 years ago
texturemanager.hpp Make reportStats const 8 years ago
world.cpp Fix order of operations w.r.t clearing cache 8 years ago
world.hpp Factor out terrain chunk loading/caching into a new resource manager 8 years ago