forked from teamnwah/openmw-tes3coop
05dad29005
This allows checking the activation distance against what is stored in GameSettings. Experimentation suggests that a second distance is required for NPCs. |
||
---|---|---|
.. | ||
mwbase | ||
mwclass | ||
mwdialogue | ||
mwgui | ||
mwinput | ||
mwmechanics | ||
mwrender | ||
mwscript | ||
mwsound | ||
mwworld | ||
CMakeLists.txt | ||
config.hpp.cmake | ||
doc.hpp | ||
engine.cpp | ||
engine.hpp | ||
main.cpp |