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openmw-tes3coop/apps/openmw-mp/Script/Functions/Positions.cpp

129 lines
2.9 KiB
C++

#include "Positions.hpp"
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Player.hpp>
#include <apps/openmw-mp/Networking.hpp>
#include <iostream>
using namespace std;
void PositionFunctions::GetPos(unsigned short pid, float *x, float *y, float *z) noexcept
{
*x = 0.00;
*y = 0.00;
*z = 0.00;
Player *player;
GET_PLAYER(pid, player,);
*x = player->position.pos[0];
*y = player->position.pos[1];
*z = player->position.pos[2];
}
double PositionFunctions::GetPosX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[0];
}
double PositionFunctions::GetPosY(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[1];
}
double PositionFunctions::GetPosZ(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[2];
}
double PositionFunctions::GetPreviousCellPosX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[0];
}
double PositionFunctions::GetPreviousCellPosY(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[1];
}
double PositionFunctions::GetPreviousCellPosZ(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[2];
}
void PositionFunctions::GetRot(unsigned short pid, float *x, float *y, float *z) noexcept
{
*x = 0.00;
*y = 0.00;
*z = 0.00;
Player *player;
GET_PLAYER(pid, player, );
*x = player->position.rot[0];
*y = player->position.rot[1];
*z = player->position.rot[2];
}
double PositionFunctions::GetRotX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.rot[0];
}
double PositionFunctions::GetRotZ(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.rot[2];
}
void PositionFunctions::SetPos(unsigned short pid, double x, double y, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->position.pos[0] = x;
player->position.pos[1] = y;
player->position.pos[2] = z;
}
void PositionFunctions::SetRot(unsigned short pid, double x, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->position.rot[0] = x;
player->position.rot[2] = z;
}
void PositionFunctions::SendPos(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_POSITION)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_POSITION)->Send(false);
}