openmw-tes3coop/components/openmw-mp/Base/BaseEvent.hpp

115 lines
2.3 KiB
C++

#ifndef OPENMW_BASEEVENT_HPP
#define OPENMW_BASEEVENT_HPP
#include <components/esm/loadcell.hpp>
#include <components/openmw-mp/Base/BaseStructs.hpp>
#include <RakNetTypes.h>
namespace mwmp
{
struct ContainerItem
{
std::string refId;
int count;
int charge;
double enchantmentCharge;
int actionCount;
inline bool operator==(const ContainerItem& rhs)
{
return refId == rhs.refId && count == rhs.count && charge == rhs.charge && enchantmentCharge == rhs.enchantmentCharge;
}
};
struct WorldObject
{
std::string refId;
int refNumIndex;
int mpNum;
int count;
int charge;
double enchantmentCharge;
int goldValue;
ESM::Position position;
bool objectState;
int lockLevel;
float scale;
int doorState;
bool teleportState;
ESM::Cell destinationCell;
ESM::Position destinationPosition;
std::string filename;
bool allowSkipping;
std::string animGroup;
int animMode;
int index;
int shortVal;
float floatVal;
std::string varName;
bool isDisarmed;
bool droppedByPlayer;
Target master;
bool hasMaster;
std::vector<ContainerItem> containerItems;
unsigned int containerItemCount;
RakNet::RakNetGUID guid; // only for events that can also affect players
bool isPlayer;
};
class BaseEvent
{
public:
BaseEvent(RakNet::RakNetGUID guid) : guid(guid)
{
}
BaseEvent()
{
}
enum WORLD_ACTION
{
SET = 0,
ADD = 1,
REMOVE = 2,
REQUEST = 3
};
enum CONTAINER_SUBACTION
{
NONE = 0,
DRAG = 1,
DROP = 2,
TAKE_ALL = 3
};
RakNet::RakNetGUID guid;
std::vector<WorldObject> worldObjects;
unsigned int worldObjectCount;
ESM::Cell cell;
std::string consoleCommand;
unsigned char action; // 0 - Clear and set in entirety, 1 - Add item, 2 - Remove item, 3 - Request items
unsigned char containerSubAction; // 0 - None, 1 - Drag, 2 - Take all
bool isValid;
};
}
#endif //OPENMW_BASEEVENT_HPP