openmw-tes3coop/components/openmw-mp/Packets/Player/PacketPlayerResurrect.cpp
David Cernat 3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00

17 lines
439 B
C++

#include "PacketPlayerResurrect.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Log.hpp>
using namespace mwmp;
PacketPlayerResurrect::PacketPlayerResurrect(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_RESURRECT;
}
void PacketPlayerResurrect::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
RW(player->resurrectType, send);
}