.. |
.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
animation.cpp
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Map rendering
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2015-05-26 16:40:44 +02:00 |
animation.hpp
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Restore animation text key handling
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2015-05-22 04:36:33 +02:00 |
bulletdebugdraw.cpp
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Fix debug drawer crash
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2015-05-24 04:28:34 +02:00 |
bulletdebugdraw.hpp
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Fix debug drawer crash
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2015-05-24 04:28:34 +02:00 |
camera.cpp
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New game crash fix
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2015-05-23 05:40:24 +02:00 |
camera.hpp
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Port MWRender::Camera
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2015-05-22 00:29:27 +02:00 |
cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
characterpreview.cpp
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Map rendering
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2015-05-26 16:40:44 +02:00 |
characterpreview.hpp
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Minor cleanup
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2015-05-22 04:36:33 +02:00 |
creatureanimation.cpp
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Minor cleanup
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2015-05-22 04:36:33 +02:00 |
creatureanimation.hpp
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CreatureAnimation compiles
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2015-04-19 03:05:47 +02:00 |
effectmanager.cpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
effectmanager.hpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
globalmap.cpp
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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2015-05-23 20:33:44 +02:00 |
globalmap.hpp
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Global map base layer
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2015-05-16 14:48:20 +02:00 |
localmap.cpp
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Map rotation fix
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2015-05-26 18:10:31 +02:00 |
localmap.hpp
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Map rotation fix
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2015-05-26 18:10:31 +02:00 |
npcanimation.cpp
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Fix -Wreorder warnings
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2015-05-23 22:44:00 +02:00 |
npcanimation.hpp
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Minor cleanup
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2015-05-20 04:09:21 +02:00 |
objects.cpp
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Map rendering
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2015-05-26 16:40:44 +02:00 |
objects.hpp
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Implement getFacedObject using osgUtil::IntersectionVisitor
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2015-05-24 03:36:34 +02:00 |
occlusionquery.cpp
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fix uninitialized member variables in OcclusionQuery class
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2014-10-11 01:35:12 +02:00 |
occlusionquery.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
pathgrid.cpp
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Fix -Wreorder warnings
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2015-05-23 22:44:00 +02:00 |
pathgrid.hpp
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Rename MWRender::Debugging to MWRender::Pathgrid
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2015-05-04 17:41:30 +02:00 |
refraction.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
refraction.hpp
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Make sure render textures are inactive when in a cell without water
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2013-03-03 15:11:45 +01:00 |
renderinginterface.hpp
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Dead code removal
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2015-04-21 23:40:10 +02:00 |
renderingmanager.cpp
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Sky fixes
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2015-05-26 18:22:21 +02:00 |
renderingmanager.hpp
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Implement getFacedObject using osgUtil::IntersectionVisitor
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2015-05-24 03:36:34 +02:00 |
rendermode.hpp
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Pathgrid rendering
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2015-05-02 22:45:39 +02:00 |
ripplesimulation.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
ripplesimulation.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
shadows.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
shadows.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
sky.cpp
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Sky fixes
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2015-05-26 18:22:21 +02:00 |
sky.hpp
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Minor cleanup
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2015-05-22 04:36:33 +02:00 |
terrainstorage.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
terrainstorage.hpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
util.cpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
util.hpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
vismask.hpp
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Map rendering
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2015-05-26 16:40:44 +02:00 |
water.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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2015-05-21 22:46:44 -05:00 |
water.hpp
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
weaponanimation.cpp
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Fix code duplication
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2015-01-31 22:40:43 +01:00 |
weaponanimation.hpp
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NpcAnimation compiles
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2015-04-15 22:11:38 +02:00 |