openmw-tes3coop/mscripts/object.mn
nkorslund 0d7b08cbae - Updated to latest Monster trunk.
- Changed config and music manager to singletons


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@77 ea6a568a-9f4f-0410-981a-c910a81bb256
2008-12-30 01:59:24 +00:00

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/*
OpenMW - The completely unofficial reimplementation of Morrowind
Copyright (C) 2008 Nicolay Korslund
Email: < korslund@gmail.com >
WWW: http://openmw.snaptoad.com/
This file (object.mn) is part of the OpenMW package.
OpenMW is distributed as free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 3, as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
version 3 along with this program. If not, see
http://www.gnu.org/licenses/ .
*/
// This is the base class of all OpenMW Monster classes.
class Object;
// Sleeps a given amount of time
idle sleep(float seconds);
// Print a message to screen
native print(char[][] msg...);
// Get a random number between a and b (inclusive)
native int randInt(int a, int b);