forked from teamnwah/openmw-tes3coop
47 lines
1 KiB
C++
47 lines
1 KiB
C++
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#include "armor.hpp"
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#include <components/esm/loadarmo.hpp>
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#include <components/esm_store/cell_store.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWClass
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{
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std::string Armor::getName (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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ptr.get<ESM::Armor>();
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return ref->base->name;
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}
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bool Armor::hasItemHealth (const MWWorld::Ptr& ptr) const
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{
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return true;
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}
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int Armor::getItemMaxHealth (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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ptr.get<ESM::Armor>();
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return ref->base->data.health;
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}
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std::string Armor::getScript (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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ptr.get<ESM::Armor>();
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return ref->base->script;
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}
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void Armor::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Armor);
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registerClass (typeid (ESM::Armor).name(), instance);
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}
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}
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