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openmw-tes3coop
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13ab2baef0
openmw-tes3coop
/
apps
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openmw
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mwrender
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Chris Robinson
13ab2baef0
Use a struct to hold the current animation times and remaining loop count
2012-07-24 14:42:01 -07:00
..
.gitignore
actors.cpp
actors.hpp
animation.cpp
animation.hpp
cell.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
localmap.cpp
localmap.hpp
npcanimation.cpp
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
player.cpp
player.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp
renderingmanager.hpp
shadows.cpp
shadows.hpp
sky.cpp
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
water.cpp
water.hpp