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BasePacket.cpp
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Make formatting consistent, part 2
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2016-08-17 18:20:36 +03:00 |
BasePacket.hpp
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again fix headerSize
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2016-09-04 18:38:49 +08:00 |
PacketAttack.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketAttack.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketAttribute.cpp
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Make formatting consistent, part 2
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2016-08-17 18:20:36 +03:00 |
PacketAttribute.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketBaseInfo.cpp
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Remove old class methods and don't include class in ID_GAME_BASE_INFO
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2016-09-02 03:45:43 +03:00 |
PacketBaseInfo.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketCell.cpp
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Improve logic for script-induced cell changes
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2016-09-27 11:28:44 +03:00 |
PacketCell.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketCharGen.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketCharGen.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketChatMessage.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketChatMessage.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketClass.cpp
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Make variable names more consistent and easier to understand
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2016-09-29 12:05:44 +03:00 |
PacketClass.hpp
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PacketClass
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2016-08-29 21:01:23 +08:00 |
PacketDie.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketDisconnect.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketDrawState.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketDrawState.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketDynamicStats.cpp
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Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
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2016-09-28 15:20:23 +03:00 |
PacketDynamicStats.hpp
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Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
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2016-09-28 15:20:23 +03:00 |
PacketEquipment.cpp
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Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
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2016-09-28 11:36:29 +03:00 |
PacketEquipment.hpp
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Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
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2016-09-28 14:13:24 +03:00 |
PacketGUIBoxes.cpp
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Make formatting consistent, part 2
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2016-08-17 18:20:36 +03:00 |
PacketGUIBoxes.hpp
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New API functions: MessageBox, CustomMessageBox, InputDialog
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2016-07-23 22:02:06 +08:00 |
PacketHandshake.cpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketHandshake.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketLevel.cpp
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Add packet for player levels
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2016-09-25 14:28:25 +03:00 |
PacketLevel.hpp
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Add packet for player levels
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2016-09-25 14:28:25 +03:00 |
PacketLoaded.hpp
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Add PacketLoaded
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2016-09-18 11:55:51 +08:00 |
PacketPosition.cpp
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Rename ID_GAME_UPDATE_POS into ID_GAME_POS
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2016-09-28 11:45:14 +03:00 |
PacketPosition.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketResurrect.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketSendMyID.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketSkill.cpp
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Split updateClassStats in 3 and add handling of level progress
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2016-09-30 04:52:21 +03:00 |
PacketSkill.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
PacketTime.cpp
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Time API
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2016-08-30 13:24:42 +08:00 |
PacketTime.hpp
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Remove leftover variable
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2016-09-25 12:53:30 +03:00 |