openmw-tes3coop/components/sceneutil
scrawl 174dd82894 Manually apply the osg::Light state
Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet).
2016-03-11 15:43:20 +01:00
..
attach.cpp Don't use Geodes 2016-03-10 13:17:01 +01:00
attach.hpp
clone.cpp Remove support for OSG 3.2 2016-02-12 14:46:45 +01:00
clone.hpp
controller.cpp Don't use Geodes 2016-03-10 13:17:01 +01:00
controller.hpp Don't use Geodes 2016-03-10 13:17:01 +01:00
lightcontroller.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightcontroller.hpp
lightmanager.cpp Manually apply the osg::Light state 2016-03-11 15:43:20 +01:00
lightmanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.hpp Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
positionattitudetransform.cpp
positionattitudetransform.hpp
riggeometry.cpp Enable vertex buffer objects in RigGeometry 2016-03-11 01:39:09 +01:00
riggeometry.hpp
skeleton.cpp Fix "RigGeometry rendering with no skeleton" warnings in rare cases 2016-02-29 18:20:56 +01:00
skeleton.hpp Fix "RigGeometry rendering with no skeleton" warnings in rare cases 2016-02-29 18:20:56 +01:00
statesetupdater.cpp
statesetupdater.hpp
unrefqueue.cpp Accept a const Object in UnrefQueue 2016-02-09 19:00:30 +01:00
unrefqueue.hpp Accept a const Object in UnrefQueue 2016-02-09 19:00:30 +01:00
util.cpp
util.hpp
visitor.cpp Don't use Geodes 2016-03-10 13:17:01 +01:00
visitor.hpp Don't use Geodes 2016-03-10 13:17:01 +01:00
workqueue.cpp Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
workqueue.hpp Remove unneeded forward declaration 2016-02-08 16:27:28 +01:00