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openmw-tes3coop/apps/opencs/view/render/instancemode.cpp

445 lines
14 KiB
C++

#include "instancemode.hpp"
#include <QDragEnterEvent>
#include "../../model/prefs/state.hpp"
#include "../../model/world/idtable.hpp"
#include "../../model/world/idtree.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/commandmacro.hpp"
#include "../widget/scenetoolbar.hpp"
#include "../widget/scenetoolmode.hpp"
#include "mask.hpp"
#include "object.hpp"
#include "worldspacewidget.hpp"
#include "pagedworldspacewidget.hpp"
#include "instanceselectionmode.hpp"
#include "instancemovemode.hpp"
int CSVRender::InstanceMode::getSubModeFromId (const std::string& id) const
{
return id=="move" ? 0 : (id=="rotate" ? 1 : 2);
}
CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference, "Instance editing",
parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None),
mDragAxis (-1), mLocked (false)
{
}
void CSVRender::InstanceMode::activate (CSVWidget::SceneToolbar *toolbar)
{
if (!mSubMode)
{
mSubMode = new CSVWidget::SceneToolMode (toolbar, "Edit Sub-Mode");
mSubMode->addButton (new InstanceMoveMode (this), "move");
mSubMode->addButton (":placeholder", "rotate",
"Rotate selected instances"
"<ul><li>Use primary edit to rotate instances freely</li>"
"<li>Use secondary edit to rotate instances within the grid</li>"
"</ul>"
"<font color=Red>Not implemented yet</font color>");
mSubMode->addButton (":placeholder", "scale",
"Scale selected instances"
"<ul><li>Use primary edit to scale instances freely</li>"
"<li>Use secondary edit to scale instances along the grid</li>"
"</ul>"
"<font color=Red>Not implemented yet</font color>");
mSubMode->setButton (mSubModeId);
connect (mSubMode, SIGNAL (modeChanged (const std::string&)),
this, SLOT (subModeChanged (const std::string&)));
}
if (!mSelectionMode)
mSelectionMode = new InstanceSelectionMode (toolbar, getWorldspaceWidget());
mDragMode = DragMode_None;
EditMode::activate (toolbar);
toolbar->addTool (mSubMode);
toolbar->addTool (mSelectionMode);
std::string subMode = mSubMode->getCurrentId();
getWorldspaceWidget().setSubMode (getSubModeFromId (subMode), Mask_Reference);
}
void CSVRender::InstanceMode::deactivate (CSVWidget::SceneToolbar *toolbar)
{
mDragMode = DragMode_None;
getWorldspaceWidget().reset (Mask_Reference);
if (mSelectionMode)
{
toolbar->removeTool (mSelectionMode);
delete mSelectionMode;
mSelectionMode = 0;
}
if (mSubMode)
{
toolbar->removeTool (mSubMode);
delete mSubMode;
mSubMode = 0;
}
EditMode::deactivate (toolbar);
}
void CSVRender::InstanceMode::setEditLock (bool locked)
{
mLocked = locked;
if (mLocked)
getWorldspaceWidget().abortDrag();
}
void CSVRender::InstanceMode::primaryEditPressed (osg::ref_ptr<TagBase> tag)
{
if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
primarySelectPressed (tag);
}
void CSVRender::InstanceMode::secondaryEditPressed (osg::ref_ptr<TagBase> tag)
{
if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
secondarySelectPressed (tag);
}
void CSVRender::InstanceMode::primarySelectPressed (osg::ref_ptr<TagBase> tag)
{
getWorldspaceWidget().clearSelection (Mask_Reference);
if (tag)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (tag.get()))
{
// hit an Object, select it
CSVRender::Object* object = objectTag->mObject;
object->setSelected (true);
return;
}
}
}
void CSVRender::InstanceMode::secondarySelectPressed (osg::ref_ptr<TagBase> tag)
{
if (tag)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (tag.get()))
{
// hit an Object, toggle its selection state
CSVRender::Object* object = objectTag->mObject;
object->setSelected (!object->getSelected());
return;
}
}
}
bool CSVRender::InstanceMode::primaryEditStartDrag (osg::ref_ptr<TagBase> tag)
{
if (mDragMode!=DragMode_None || mLocked)
return false;
if (tag && CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
{
getWorldspaceWidget().clearSelection (Mask_Reference);
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (tag.get()))
{
CSVRender::Object* object = objectTag->mObject;
object->setSelected (true);
}
}
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getSelection (Mask_Reference);
if (selection.empty())
return false;
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
objectTag->mObject->setEdited (Object::Override_Position);
}
}
// \todo check for sub-mode
if (CSVRender::ObjectMarkerTag *objectTag = dynamic_cast<CSVRender::ObjectMarkerTag *> (tag.get()))
{
mDragAxis = objectTag->mAxis;
}
else
mDragAxis = -1;
mDragMode = DragMode_Move;
return true;
}
bool CSVRender::InstanceMode::secondaryEditStartDrag (osg::ref_ptr<TagBase> tag)
{
if (mLocked)
return false;
return false;
}
void CSVRender::InstanceMode::drag (int diffX, int diffY, double speedFactor)
{
osg::Vec3f eye;
osg::Vec3f centre;
osg::Vec3f up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
osg::Vec3f offset;
if (diffY)
offset += up * diffY * speedFactor;
if (diffX)
offset += ((centre-eye) ^ up) * diffX * speedFactor;
switch (mDragMode)
{
case DragMode_Move:
{
if (mDragAxis!=-1)
for (int i=0; i<3; ++i)
if (i!=mDragAxis)
offset[i] = 0;
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
ESM::Position position = objectTag->mObject->getPosition();
for (int i=0; i<3; ++i)
position.pos[i] += offset[i];
objectTag->mObject->setPosition (position.pos);
}
}
break;
}
case DragMode_None: break;
}
}
void CSVRender::InstanceMode::dragCompleted()
{
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
QUndoStack& undoStack = getWorldspaceWidget().getDocument().getUndoStack();
QString description;
switch (mDragMode)
{
case DragMode_Move: description = "Move Instances"; break;
case DragMode_None: break;
}
CSMWorld::CommandMacro macro (undoStack, description);
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
objectTag->mObject->apply (macro);
}
}
mDragMode = DragMode_None;
}
void CSVRender::InstanceMode::dragAborted()
{
getWorldspaceWidget().reset (Mask_Reference);
mDragMode = DragMode_None;
}
void CSVRender::InstanceMode::dragWheel (int diff, double speedFactor)
{
if (mDragMode==DragMode_Move)
{
osg::Vec3f eye;
osg::Vec3f centre;
osg::Vec3f up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
osg::Vec3f offset = centre - eye;
offset.normalize();
offset *= diff * speedFactor;
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
ESM::Position position = objectTag->mObject->getPosition();
for (int i=0; i<3; ++i)
position.pos[i] += offset[i];
objectTag->mObject->setPosition (position.pos);
}
}
}
}
void CSVRender::InstanceMode::dragEnterEvent (QDragEnterEvent *event)
{
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
{
if (!mime->fromDocument (getWorldspaceWidget().getDocument()))
return;
if (mime->holdsType (CSMWorld::UniversalId::Type_Referenceable))
event->accept();
}
}
void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
{
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
{
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
if (!mime->fromDocument (document))
return;
osg::Vec3f insertPoint = getWorldspaceWidget().getIntersectionPoint (event->pos());
std::string cellId = getWorldspaceWidget().getCellId (insertPoint);
CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
bool noCell = document.getData().getCells().searchId (cellId)==-1;
if (noCell)
{
std::string mode = CSMPrefs::get()["Scene Drops"]["outside-drop"].toString();
// target cell does not exist
if (mode=="Discard")
return;
if (mode=="Create cell and insert")
{
std::auto_ptr<CSMWorld::CreateCommand> createCommand (
new CSMWorld::CreateCommand (cellTable, cellId));
int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
createCommand->addNestedValue (parentIndex, index, false);
document.getUndoStack().push (createCommand.release());
if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
CSMWorld::CellSelection selection = paged->getCellSelection();
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
paged->setCellSelection (selection);
}
noCell = false;
}
}
else if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
CSMWorld::CellSelection selection = paged->getCellSelection();
if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
{
// target cell exists, but is not shown
std::string mode =
CSMPrefs::get()["Scene Drops"]["outside-visible-drop"].toString();
if (mode=="Discard")
return;
if (mode=="Show cell and insert")
{
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
paged->setCellSelection (selection);
}
}
}
CSMWorld::IdTable& referencesTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_References));
bool dropped = false;
std::vector<CSMWorld::UniversalId> ids = mime->getData();
for (std::vector<CSMWorld::UniversalId>::const_iterator iter (ids.begin());
iter!=ids.end(); ++iter)
if (mime->isReferencable (iter->getType()))
{
// create reference
std::auto_ptr<CSMWorld::CreateCommand> createCommand (
new CSMWorld::CreateCommand (
referencesTable, document.getData().getReferences().getNewId()));
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_Cell), QString::fromUtf8 (cellId.c_str()));
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionXPos), insertPoint.x());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionYPos), insertPoint.y());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionZPos), insertPoint.z());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_ReferenceableId),
QString::fromUtf8 (iter->getId().c_str()));
document.getUndoStack().push (createCommand.release());
dropped = true;
}
if (dropped)
event->accept();
}
}
int CSVRender::InstanceMode::getSubMode() const
{
return mSubMode ? getSubModeFromId (mSubMode->getCurrentId()) : 0;
}
void CSVRender::InstanceMode::subModeChanged (const std::string& id)
{
mSubModeId = id;
getWorldspaceWidget().abortDrag();
getWorldspaceWidget().setSubMode (getSubModeFromId (id), Mask_Reference);
}