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openmw-tes3coop/apps/openmw-mp/Script/LangLua/LangLua.hpp

57 lines
1.5 KiB
C++

//
// Created by koncord on 08.05.16.
//
#ifndef PLUGINSYSTEM3_LANGLUA_HPP
#define PLUGINSYSTEM3_LANGLUA_HPP
#include <terra/terra.h>
#include <LuaBridge.h>
#include <boost/any.hpp>
#include "../ScriptFunction.hpp"
#include "../Language.hpp"
struct LuaFuctionData
{
const char* name;
lua_CFunction func;
};
class LangLua: public Language
{
private:
template<std::size_t... Is>
struct indices {};
template<std::size_t N, std::size_t... Is>
struct build_indices : build_indices<N-1, N-1, Is...> {};
template<std::size_t... Is>
struct build_indices<0, Is...> : indices<Is...> {};
template<std::size_t N>
using IndicesFor = build_indices<N>;
public:
virtual void *GetInterface() override;
template<std::size_t... Indices>
static LuaFuctionData* functions(indices<Indices...>);
lua_State *lua;
public:
LangLua();
LangLua(lua_State *lua);
~LangLua();
static int MakePublic(lua_State *lua) noexcept;
static int CallPublic(lua_State *lua) noexcept;
static int CreateTimer(lua_State *lua) noexcept;
static int CreateTimerEx(lua_State *lua) noexcept;
virtual void LoadProgram(const char *filename) override;
virtual int FreeProgram() override;
virtual bool IsCallbackPresent(const char *name) override;
virtual boost::any Call(const char *name, const char *argl, int buf, ...) override;
virtual boost::any Call(const char *name, const char *argl, const std::vector<boost::any> &args) override;
};
#endif //PLUGINSYSTEM3_LANGLUA_HPP