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mwbase
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Preload sky & water from the main menu
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2016-02-09 01:28:13 +01:00 |
mwclass
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Preload NPC body parts
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2016-02-09 00:26:22 +01:00 |
mwdialogue
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Accept an implicit reference in Journal (Fixes #3135)
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2016-01-11 23:07:01 +01:00 |
mwgui
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More renaming of TextureManager -> ImageManager
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2016-02-05 23:10:27 +01:00 |
mwinput
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Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100)
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2015-12-26 18:15:57 +01:00 |
mwmechanics
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Don't reveal unknown potion effects in alchemy window (Fixes #3146)
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2016-02-02 22:50:11 +01:00 |
mwphysics
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Add basic cell preloader class
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2016-02-07 00:14:13 +01:00 |
mwrender
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Preload sky & water from the main menu
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2016-02-09 01:28:13 +01:00 |
mwscript
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Implement Fixme script instruction
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2016-01-20 04:07:07 +01:00 |
mwsound
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Use a ConstPtr in SoundManager
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2015-12-18 18:11:30 +01:00 |
mwstate
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Accept a ConstPtr in RippleSimulation
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2015-12-19 15:51:41 +01:00 |
mwworld
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Preload sky & water from the main menu
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2016-02-09 01:28:13 +01:00 |
android_commandLine.cpp
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android_commandLine.h
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android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Add basic cell preloader class
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2016-02-07 00:14:13 +01:00 |
crashcatcher.cpp
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Some fixes for building on FreeBSD
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2016-01-25 14:13:16 +01:00 |
doc.hpp
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engine.cpp
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Preload sky & water from the main menu
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2016-02-09 01:28:13 +01:00 |
engine.hpp
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main.cpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |