..
action.cpp
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
action.hpp
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
actionalchemy.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionalchemy.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.cpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Opening doors
2013-04-28 14:59:15 +02:00
actioneat.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actioneat.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionequip.cpp
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
2014-12-12 16:49:22 +01:00
actionequip.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionopen.cpp
Closes #1081 : Implement disease contraction
2014-01-03 23:33:14 +01:00
actionopen.hpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionread.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionread.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionrepair.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionrepair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionsoulgem.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
2015-02-05 04:18:43 +01:00
actiontake.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.cpp
Add maximum distance for teleporting followers on using a door
2015-01-11 17:04:58 +01:00
actionteleport.hpp
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
2014-08-26 02:09:23 +02:00
actiontrap.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
actiontrap.hpp
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
cellfunctors.hpp
Show marked position on map. Implement Detect X magic effects.
2014-01-01 22:37:52 +01:00
cellref.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellref.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellreflist.hpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
cells.cpp
Account for not yet listed cells in getInteriorPtrs
2015-02-04 16:41:14 +01:00
cells.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
cellstore.cpp
Ensure the item can be equipped in the given slot when loading inventory
2015-01-23 15:32:34 +01:00
cellstore.hpp
Starting to clean up some heavy includes
2014-12-19 09:23:16 +01:00
class.cpp
ESSImport: fix NPC factions
2015-01-27 23:12:21 +01:00
class.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
containerstore.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
containerstore.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
contentloader.hpp
Missing iostream include
2013-11-04 10:36:22 +01:00
customdata.hpp
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
esmloader.cpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
esmstore.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
failedaction.cpp
Handle object activation as a werewolf
2013-08-08 22:34:53 -07:00
failedaction.hpp
Handle object activation as a werewolf
2013-08-08 22:34:53 -07:00
fallback.cpp
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
fallback.hpp
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
globals.cpp
Several warning fixes
2015-01-23 15:34:47 +01:00
globals.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
inventorystore.cpp
Add possibility to dress up corpses ( Fixes #2221 )
2015-02-05 04:18:43 +01:00
inventorystore.hpp
Store selected enchant item in savegame ( Fixes #1702 )
2015-01-23 16:45:47 +01:00
livecellref.cpp
Include cleanup
2015-02-05 04:18:42 +01:00
livecellref.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
localscripts.cpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
localscripts.hpp
objects scripts are now stopped when they are removed from a container
2013-01-13 17:05:12 +00:00
manualref.cpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
physicssystem.cpp
Fix setWaterLevel script instruction not affecting physics
2015-02-08 15:50:40 +01:00
physicssystem.hpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
player.cpp
Make sure birthsign spells are added when loading savegame
2015-02-06 01:27:17 +01:00
player.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
projectilemanager.cpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
projectilemanager.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
ptr.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
ptr.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
recordcmp.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
refdata.cpp
Add support for undeleting references ( Fixes #2193 )
2014-12-06 21:08:18 +01:00
refdata.hpp
Add support for undeleting references ( Fixes #2193 )
2014-12-06 21:08:18 +01:00
scene.cpp
Add exception handling in addObjectToScene
2015-01-31 22:40:42 +01:00
scene.hpp
Implement cell loading threshold ( Fixes #1874 )
2014-10-02 16:50:10 +02:00
store.cpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
store.hpp
Fix overwriting script records not working
2015-01-31 22:40:40 +01:00
timestamp.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
timestamp.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
weather.cpp
Fix MSVC build due to missing M_PI define
2015-02-10 15:32:54 +01:00
weather.hpp
Move weather reset to clear() method
2015-01-24 16:45:36 +01:00
worldimp.cpp
Add a full search to findInteriorPositionInWorldSpace.
2015-02-12 22:38:08 -06:00
worldimp.hpp
Implement ToggleScripts
2015-02-10 20:25:57 +01:00