openmw-tes3coop/apps/openmw/mwgui
2014-05-23 07:48:26 +02:00
..
alchemywindow.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
alchemywindow.hpp
backgroundimage.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
backgroundimage.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
birth.cpp
birth.hpp
bookpage.cpp Merge branch 'master' of https://github.com/OpenMW/openmw 2014-05-18 12:55:43 +02:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp
bookwindow.hpp
charactercreation.cpp Fix #1207: Remember previous choice in class creation dialog 2014-04-28 09:12:03 +02:00
charactercreation.hpp
class.cpp
class.hpp
companionitemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
companionitemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
companionwindow.cpp Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
companionwindow.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp fix most vexing parse issue 2014-05-18 14:55:05 +04:00
console.hpp
container.cpp Use ItemModel for moving items from a container to the world 2014-05-16 03:19:38 +02:00
container.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
containeritemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
containeritemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
controllers.cpp
controllers.hpp
countdialog.cpp
countdialog.hpp
cursor.cpp
cursor.hpp
dialogue.cpp Clear choices when dialogue starts 2014-05-20 16:57:38 +02:00
dialogue.hpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
fontloader.cpp Fix another leak 2014-05-01 16:55:16 +02:00
fontloader.hpp
formatting.cpp
formatting.hpp
hud.cpp Simplify new game movie player 2014-05-20 10:07:08 +02:00
hud.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
imagebutton.cpp
imagebutton.hpp
inventoryitemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
inventoryitemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
inventorywindow.cpp Fixes #1334: Only unequip item if the sell/drag action is actually successful 2014-05-19 08:03:55 +02:00
inventorywindow.hpp Fixes #1334: Only unequip item if the sell/drag action is actually successful 2014-05-19 08:03:55 +02:00
itemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
itemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
itemselection.cpp
itemselection.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
journalbooks.cpp One more fix 2014-03-17 14:15:52 +01:00
journalbooks.hpp One more fix 2014-03-17 14:15:52 +01:00
journalviewmodel.cpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
levelupdialog.cpp Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
levelupdialog.hpp
list.cpp Remove unneeded MWScrollView 2014-05-18 10:30:03 +02:00
list.hpp Remove unneeded MWScrollView 2014-05-18 10:30:03 +02:00
loadingscreen.cpp Removed asserts 2014-04-28 15:00:52 +02:00
loadingscreen.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
mainmenu.cpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
mainmenu.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mapwindow.cpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
mapwindow.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
merchantrepair.cpp
merchantrepair.hpp
messagebox.cpp
messagebox.hpp
mode.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp
pickpocketitemmodel.hpp
quickkeysmenu.cpp Move to esm component 2014-05-02 12:48:07 +02:00
quickkeysmenu.hpp Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
race.cpp Fixes #1197: incorrect mouse wheel step 2014-03-15 20:34:12 +01:00
race.hpp
recharge.cpp
recharge.hpp
referenceinterface.cpp
referenceinterface.hpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp
review.cpp
review.hpp
savegamedialog.cpp Fix not returning to main menu on failed loads when using quickload 2014-05-20 17:11:26 +02:00
savegamedialog.hpp Allow to delete savegames (shift + click) 2014-04-28 20:57:45 +02:00
scrollwindow.cpp
scrollwindow.hpp
settingswindow.cpp Refactored settings window 2014-03-22 19:02:14 +01:00
settingswindow.hpp Refactored settings window 2014-03-22 19:02:14 +01:00
sortfilteritemmodel.cpp
sortfilteritemmodel.hpp
soulgemdialog.cpp
soulgemdialog.hpp
spellbuyingwindow.cpp
spellbuyingwindow.hpp
spellcreationdialog.cpp
spellcreationdialog.hpp
spellicons.cpp Change ActiveSpells to use ActorId 2014-05-14 07:14:08 +02:00
spellicons.hpp Merge remote-tracking branch 'scrawl/master' 2014-05-15 14:25:36 +02:00
spellwindow.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellwindow.hpp Build fix 2014-03-17 13:32:13 +01:00
statswindow.cpp Fix exception when shift+click on empty space in save dialog 2014-05-01 16:55:15 +02:00
statswindow.hpp
textinput.cpp
textinput.hpp
tooltips.cpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
tooltips.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
tradeitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
tradeitemmodel.hpp
tradewindow.cpp Feature #1323: Implement restocking items (does not handle levelled lists yet) 2014-05-17 14:30:31 +02:00
tradewindow.hpp Feature #1323: Implement restocking items (does not handle levelled lists yet) 2014-05-17 14:30:31 +02:00
trainingwindow.cpp
trainingwindow.hpp
travelwindow.cpp
travelwindow.hpp
videowidget.cpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
videowidget.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
waitdialog.cpp Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
waitdialog.hpp Added autosave on rest, as well as an option in the settings menu 2014-04-23 23:12:30 -04:00
widgets.cpp
widgets.hpp
windowbase.cpp
windowbase.hpp
windowmanagerimp.cpp Simplify new game movie player 2014-05-20 10:07:08 +02:00
windowmanagerimp.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
windowpinnablebase.cpp
windowpinnablebase.hpp