openmw-tes3coop/mscripts/gameobjects
2009-02-02 13:07:38 +00:00
..
activator.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
actor.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
apparatus.mn - Updated to latest Monster trunk. 2008-12-30 01:59:24 +00:00
armor.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
book.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
clothing.mn - Updated to latest Monster trunk. 2008-12-30 01:59:24 +00:00
container.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
creature.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
door.mn More work on the scripts (just playing around) 2008-11-17 11:29:18 +00:00
enchantitem.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
gameobject.mn Update to latest Monster, and minor simplification of the scripts. 2009-01-22 20:36:36 +00:00
ingredient.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
inventoryitem.mn More work on the GUI. Tried (and failed) to make the fonts work. 2009-02-02 13:07:38 +00:00
light.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
lockedobject.mn More work on the scripts (just playing around) 2008-11-17 11:29:18 +00:00
lockpick.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
misc.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
person.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
potion.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
probe.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
repairable.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00
repairitem.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
static.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
tool.mn Added the rest of the game objects (objects found in cells) as Monster 2008-11-18 11:55:05 +00:00
weapon.mn Started implementing ALL in-game objects as Monster scripts. 2008-11-17 20:11:55 +00:00