| .. | 
		
		
			
			
			
			
				| activator.cpp | Basic RefData and CellRef change tracking | 2014-05-25 14:30:07 +02:00 | 
		
			
			
			
			
				| activator.hpp | Werewolves can't activate activators | 2013-08-28 11:36:22 -07:00 | 
		
			
			
			
			
				| apparatus.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| apparatus.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| armor.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| armor.hpp | Make applyEnchantment return the record ID instead of modifying Ptr | 2014-05-24 14:58:48 +02:00 | 
		
			
			
			
			
				| book.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| book.hpp | Make applyEnchantment return the record ID instead of modifying Ptr | 2014-05-24 14:58:48 +02:00 | 
		
			
			
			
			
				| classes.cpp | Mantis: #18 - Move components from global namespace into their own namespace. | 2011-06-19 18:14:03 +02:00 | 
		
			
			
			
			
				| classes.hpp | moved concrete record classes to separate sub-system (mwclass) | 2010-08-03 13:17:31 +02:00 | 
		
			
			
			
			
				| clothing.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| clothing.hpp | Make applyEnchantment return the record ID instead of modifying Ptr | 2014-05-24 14:58:48 +02:00 | 
		
			
			
			
			
				| container.cpp | Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway | 2014-06-18 22:59:18 +02:00 | 
		
			
			
			
			
				| container.hpp | Feature #1323: Implement restocking items (does not handle levelled lists yet) | 2014-05-17 14:30:31 +02:00 | 
		
			
			
			
			
				| creature.cpp | Correct run speed for creatures (by Hrnchamd - Fixes #1136) | 2014-06-25 00:51:02 +02:00 | 
		
			
			
			
			
				| creature.hpp | Make cached GMSTs in MWClass::Npc/Creature safer | 2014-06-19 02:09:46 +02:00 | 
		
			
			
			
			
				| creaturelevlist.cpp | Basic RefData and CellRef change tracking | 2014-05-25 14:30:07 +02:00 | 
		
			
			
			
			
				| creaturelevlist.hpp | Feature #32: Implement respawn for containers, creatures and NPCs | 2014-05-17 09:09:00 +02:00 | 
		
			
			
			
			
				| door.cpp | Fix incorrect trigger of change flag for static doors | 2014-06-15 14:18:16 +02:00 | 
		
			
			
			
			
				| door.hpp | Savegame: store door movement state (Closes #747) | 2014-05-15 09:54:10 +02:00 | 
		
			
			
			
			
				| ingredient.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| ingredient.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| itemlevlist.cpp | added getName function | 2010-08-03 17:11:41 +02:00 | 
		
			
			
			
			
				| itemlevlist.hpp | added getName function | 2010-08-03 17:11:41 +02:00 | 
		
			
			
			
			
				| light.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| light.hpp | store additional state of lights in saved game files | 2014-01-30 12:37:33 +01:00 | 
		
			
			
			
			
				| lockpick.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| lockpick.hpp | Add missing hasItemHealth for lockpicks/probes (Fixes #1385) | 2014-06-04 01:03:12 +02:00 | 
		
			
			
			
			
				| misc.cpp | Basic RefData and CellRef change tracking | 2014-05-25 14:30:07 +02:00 | 
		
			
			
			
			
				| misc.hpp | Show marked position on map. Implement Detect X magic effects. | 2014-01-01 22:37:52 +01:00 | 
		
			
			
			
			
				| npc.cpp | Make cached GMSTs in MWClass::Npc/Creature safer | 2014-06-19 02:09:46 +02:00 | 
		
			
			
			
			
				| npc.hpp | Make cached GMSTs in MWClass::Npc/Creature safer | 2014-06-19 02:09:46 +02:00 | 
		
			
			
			
			
				| potion.cpp | Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) | 2014-06-17 04:05:20 +02:00 | 
		
			
			
			
			
				| potion.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| probe.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| probe.hpp | Add missing hasItemHealth for lockpicks/probes (Fixes #1385) | 2014-06-04 01:03:12 +02:00 | 
		
			
			
			
			
				| repair.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| repair.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| static.cpp | Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) | 2014-06-08 11:22:37 +02:00 | 
		
			
			
			
			
				| static.hpp | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 | 
		
			
			
			
			
				| weapon.cpp | Show base item value in tooltip, not real value (Fixes #1469) | 2014-06-13 02:26:52 +02:00 | 
		
			
			
			
			
				| weapon.hpp | Make applyEnchantment return the record ID instead of modifying Ptr | 2014-05-24 14:58:48 +02:00 |