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mwbase
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Use a ConstPtr in SoundManager
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2015-12-18 18:11:30 +01:00 |
mwclass
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Use a separate collision type for doors (Fixes #1962)
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2015-12-18 18:32:42 +01:00 |
mwdialogue
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
mwgui
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
mwinput
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Print detected game controllers to the log file
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2015-12-09 14:33:02 +01:00 |
mwmechanics
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
mwphysics
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Use a separate collision type for doors (Fixes #1962)
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2015-12-18 18:32:42 +01:00 |
mwrender
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Remove redundant getPlayerAnimation function
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2015-12-18 17:44:57 +01:00 |
mwscript
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
mwsound
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Use a ConstPtr in SoundManager
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2015-12-18 18:11:30 +01:00 |
mwstate
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LoadingScreen: add support for important labels
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2015-12-15 21:16:20 +01:00 |
mwworld
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Use a separate collision type for doors (Fixes #1962)
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2015-12-18 18:32:42 +01:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
crashcatcher.cpp
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Revert debce0fb80 , use a sleep() to work around the X11 bug
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2015-11-28 05:42:05 +01:00 |
doc.hpp
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doc.hpp fix
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2015-06-04 01:30:16 +02:00 |
engine.cpp
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Use separate config options for min and mag texture filters
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2015-12-13 17:05:19 -08:00 |
engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
main.cpp
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |