openmw-tes3coop/apps
Chris Robinson 2ec39f3622 Don't start the jump animation until after the actor is airborn
A bit counter-intuitive, but otherwise certain jump animations will improperly
add an offset to the initial inertia.
2013-08-19 08:24:47 -07:00
..
bsatool Bsatool: extract and extractall modes 2013-03-07 21:21:00 +01:00
esmtool Dialog function 72 is not player-specific 2013-08-08 06:02:16 -07:00
launcher some cleanup 2013-06-26 10:09:26 +02:00
mwiniimporter mwiniimport: ignore empty values 2013-08-03 00:21:05 +02:00
opencs avoid the use of hardcoded column numbers 2013-08-08 12:49:30 +02:00
openmw Don't start the jump animation until after the actor is airborn 2013-08-19 08:24:47 -07:00
openmw_test_suite Added fix for not visible pthreads functions for linker with glibc 2.15 2012-08-20 00:18:40 +03:00
doc.hpp