openmw-tes3coop/apps/openmw
scrawl 3b7119ba0d Make Bipedal creatures always able to walk and swim (Fixes #1509)
This is necessary since the vanilla CS greys out the walk/swim checkboxes when Bipedal is checked.
2014-06-16 02:52:24 +02:00
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mwbase Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
mwclass Make Bipedal creatures always able to walk and swim (Fixes #1509) 2014-06-16 02:52:24 +02:00
mwdialogue Sort using ciLess, not ciEqual 2014-06-15 14:18:16 +02:00
mwgui Make ESM::Faction skills optional (Fixes #1508) 2014-06-16 02:52:16 +02:00
mwinput Allow opening journal during dialogue (Fixes #1460) 2014-06-11 03:08:22 +02:00
mwmechanics Make ESM::Faction skills optional (Fixes #1508) 2014-06-16 02:52:16 +02:00
mwrender Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
mwscript Implement BetaComment instruction (dumps reference info) 2014-06-15 16:11:16 +02:00
mwsound Fix a sign error 2014-06-13 02:26:52 +02:00
mwstate Savegame: Store death counter (Fixes #1477) 2014-06-13 02:26:53 +02:00
mwworld Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Don't run scripts when in pause menu (Fixes #1495) 2014-06-15 14:18:16 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Fix logging fatal exceptions to cerr, and log them to openmw.log 2014-06-13 22:04:20 +02:00