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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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11 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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11 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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Closes #1081: Implement disease contraction
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11 years ago |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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12 years ago |
actionread.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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11 years ago |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionrepair.cpp
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Added PC repair feature
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12 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Implement theft detection
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11 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Make ACtionTeleport non player specific and teleport actors following the teleporting actor
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11 years ago |
actionteleport.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontrap.cpp
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Feature #957: Handle area effects for "on touch" range
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11 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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11 years ago |
cells.cpp
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load and save of reference in cells (without CustomData state)
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11 years ago |
cells.hpp
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load and save of reference in cells (without CustomData state)
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11 years ago |
cellstore.cpp
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added creature/NPC state to saved games (only container/inventory for now)
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11 years ago |
cellstore.hpp
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load and save of reference in cells (without CustomData state)
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11 years ago |
class.cpp
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Merge branch 'savedgame'
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11 years ago |
class.hpp
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Merge branch 'savedgame'
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11 years ago |
containerstore.cpp
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Merge branch 'savedgame'
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11 years ago |
containerstore.hpp
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Merge branch 'savedgame'
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11 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.hpp
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added customdata base class (issue #185)
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13 years ago |
esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmstore.cpp
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on load check player record for dangling ID references
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11 years ago |
esmstore.hpp
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save and load dynamic records
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11 years ago |
failedaction.cpp
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Handle object activation as a werewolf
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12 years ago |
failedaction.hpp
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Handle object activation as a werewolf
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12 years ago |
fallback.cpp
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some cleanup
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12 years ago |
fallback.hpp
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some cleanup
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12 years ago |
globals.cpp
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store global variables in saved game files
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11 years ago |
globals.hpp
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store global variables in saved game files
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11 years ago |
inventorystore.cpp
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Merge branch 'savedgame'
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11 years ago |
inventorystore.hpp
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Merge branch 'savedgame'
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11 years ago |
livecellref.cpp
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added support for serialisation of CustomData state
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11 years ago |
livecellref.hpp
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store content of containers in saved game files
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11 years ago |
localscripts.cpp
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removed an outdated typedef and some dead code
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11 years ago |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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12 years ago |
manualref.hpp
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Merge branch 'refnum' into savedgame
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11 years ago |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
omwloader.cpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
omwloader.hpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
physicssystem.cpp
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Closes #1123: Implement SlowFall magic effect
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11 years ago |
physicssystem.hpp
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Remove unused functions and parameters
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12 years ago |
player.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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11 years ago |
player.hpp
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loading/saving of some player state (cell/coordinates and some other bits)
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11 years ago |
ptr.cpp
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store content of containers in saved game files
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11 years ago |
ptr.hpp
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store content of containers in saved game files
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11 years ago |
recordcmp.hpp
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Cell names localization fix
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12 years ago |
refdata.cpp
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loading/saving of some player state (cell/coordinates and some other bits)
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11 years ago |
refdata.hpp
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loading/saving of some player state (cell/coordinates and some other bits)
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11 years ago |
scene.cpp
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Merge branch 'savedgame'
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11 years ago |
scene.hpp
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Merge branch 'master' into HEAD
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11 years ago |
store.cpp
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Merge branch 'savedgame'
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11 years ago |
store.hpp
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Clear mShared before populating it. Fixes an issue with duplicate records (e.g. dialogue keywords) after loading a savegame.
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11 years ago |
timestamp.cpp
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fixed time stamp operator
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13 years ago |
timestamp.hpp
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Issue #256: added TimeStamp class
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13 years ago |
weather.cpp
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Some unneeded includes cleanup
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11 years ago |
weather.hpp
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Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
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11 years ago |
worldimp.cpp
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Merge branch 'savedgame'
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11 years ago |
worldimp.hpp
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Merge branch 'savedgame'
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11 years ago |