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openmw-tes3coop/apps/openmw-mp/Script/Functions/Cells.hpp

146 lines
4.8 KiB
C++

#ifndef OPENMW_CELLAPI_HPP
#define OPENMW_CELLAPI_HPP
#include "../Types.hpp"
#include <Script/Platform.hpp>
#define CELLAPI \
{"GetCellStateChangesSize", CellFunctions::GetCellStateChangesSize},\
\
{"GetCellStateType", CellFunctions::GetCellStateType},\
{"GetCellStateDescription", CellFunctions::GetCellStateDescription},\
\
{"GetCell", CellFunctions::GetCell},\
{"GetExteriorX", CellFunctions::GetExteriorX},\
{"GetExteriorY", CellFunctions::GetExteriorY},\
{"IsInExterior", CellFunctions::IsInExterior},\
\
{"GetRegion", CellFunctions::GetRegion},\
{"IsChangingRegion", CellFunctions::IsChangingRegion},\
\
{"SetCell", CellFunctions::SetCell},\
{"SetExteriorCell", CellFunctions::SetExteriorCell},\
\
{"SendCell", CellFunctions::SendCell}
namespace CellFunctions
{
/**
* \brief Get the number of indexes in a player's latest cell state changes.
*
* \param pid The player ID whose cell state changes should be used.
* \return The number of indexes.
*/
EXPORT_APIFUNCTION unsigned int CDECL GetCellStateChangesSize(unsigned short pid) noexcept;
/**
* \brief Get the cell state type at a certain index in a player's latest cell state changes.
*
* \param pid The player ID whose cell state changes should be used.
* \param index The index of the cell state.
* \return The cell state type (0 for LOAD, 1 for UNLOAD).
*/
EXPORT_APIFUNCTION unsigned int CDECL GetCellStateType(unsigned short pid, unsigned int index) noexcept;
/**
* \brief Get the cell description at a certain index in a player's latest cell state changes.
*
* \param pid The player ID whose cell state changes should be used.
* \param index The index of the cell state.
* \return The cell description.
*/
EXPORT_APIFUNCTION const char *CDECL GetCellStateDescription(unsigned short pid, unsigned int index) noexcept;
/**
* \brief Get the cell description of a player's cell.
*
* \param pid The player ID.
* \return The cell description.
*/
EXPORT_APIFUNCTION const char *CDECL GetCell(unsigned short pid) noexcept;
/**
* \brief Get the X coordinate of the player's exterior cell.
*
* \param pid The player ID.
* \return The X coordinate of the cell.
*/
EXPORT_APIFUNCTION int CDECL GetExteriorX(unsigned short pid) noexcept;
/**
* \brief Get the Y coordinate of the player's exterior cell.
*
* \param pid The player ID.
* \return The Y coordinate of the cell.
*/
EXPORT_APIFUNCTION int CDECL GetExteriorY(unsigned short pid) noexcept;
/**
* \brief Check whether the player is in an exterior cell or not.
*
* \param pid The player ID.
* \return Whether the player is in an exterior cell.
*/
EXPORT_APIFUNCTION bool CDECL IsInExterior(unsigned short pid) noexcept;
/**
* \brief Get the region of the player's exterior cell.
*
* A blank value will be returned if the player is in an interior.
*
* \param pid The player ID.
* \return The region.
*/
EXPORT_APIFUNCTION const char *CDECL GetRegion(unsigned short pid) noexcept;
/**
* \brief Check whether the player's last cell change has involved a region change.
*
* \param pid The player ID.
* \return Whether the player has changed their region.
*/
EXPORT_APIFUNCTION bool CDECL IsChangingRegion(unsigned short pid) noexcept;
/**
* \brief Set the cell of a player.
*
* This changes the cell recorded for that player in the server memory, but does not by itself
* send a packet.
*
* The cell is determined to be an exterior cell if it fits the pattern of a number followed
* by a comma followed by another number.
*
* \param pid The player ID.
* \param cellDescription The cell description.
* \return void
*/
EXPORT_APIFUNCTION void CDECL SetCell(unsigned short pid, const char *cellDescription) noexcept;
/**
* \brief Set the cell of a player to an exterior cell.
*
* This changes the cell recorded for that player in the server memory, but does not by itself
* send a packet.
*
* \param pid The player ID.
* \param x The X coordinate of the cell.
* \param y The Y coordinate of the cell.
* \return void
*/
EXPORT_APIFUNCTION void CDECL SetExteriorCell(unsigned short pid, int x, int y) noexcept;
/**
* \brief Send a PlayerCellChange packet about a player.
*
* It is only sent to the affected player.
*
* \param pid The player ID.
* \return void
*/
EXPORT_APIFUNCTION void CDECL SendCell(unsigned short pid) noexcept;
}
#endif //OPENMW_CELLAPI_HPP