openmw-tes3coop/apps/openmw
2016-01-04 20:39:08 +01:00
..
mwbase Move werewolf functions from World to MechanicsManager 2015-12-26 18:23:13 +01:00
mwclass Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
mwdialogue Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 2016-01-01 23:55:52 +01:00
mwgui Revert "Accept a ConstPtr in ItemPtr tooltips" 2015-12-19 22:52:35 +01:00
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 2015-12-26 18:15:57 +01:00
mwmechanics Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
mwphysics Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
mwrender Fix a possible memory leak in error case 2016-01-04 20:39:08 +01:00
mwscript Rebuild actor animations on resurrection (Fixes #3124) 2016-01-04 20:27:38 +01:00
mwsound Use a ConstPtr in SoundManager 2015-12-18 18:11:30 +01:00
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
crashcatcher.cpp Revert debce0fb80, use a sleep() to work around the X11 bug 2015-11-28 05:42:05 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Correct path to gamecontrollerdb.txt (Fixes #3112) 2015-12-31 00:37:47 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp enable opengl es1 2015-12-02 22:40:04 +03:00